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My Little Mahou Shoujo:Gillian Tell
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===Powers=== ====Element of Honesty==== ''For Gillian, the Element of Honesty's power manifests as an enhancement to her awareness (which usually manifests for all who wield it) and the ability to manipulate paper, manifesting her belief in the importance of the written word and its ability to convey truth.'' *Superhuman Senses d10 *Paper Mastery d10 *Paper Blast d8 *SFX: Area Effect: Spend 1 PP to add 1d6 to the pool for each additional target affected with Paper Blast; keep one effect die per target *SFX: Danger Sense: Spend 1 PP to add Superhuman Senses or step it up by +1 if already in your pool and reroll all dice on a reaction *Limit: Water Vulnerability: Step up all effect dice generated by a water-based action that step down an asset created by Paper Mastery, Paper Mastery itself, or Paper Blast to gain 1 PP *Limit: Fire Vulnerability: Step up all effect dice generated by a fire-based action that step down an asset created by Paper Mastery, Paper Mastery itself, or Paper Blast to gain 1 PP ====True Reflections==== ''Extending the powers granted by the Element of Honesty, Gillian can call forth manifestations of her enemies' fears, regrets, and life stories; show an ally the strength others see in them; and turn foes' strength against them. While she doesn't have the same potential for vast mystical potency as one chosen by the Element of Magic, Gillian is eager to explore this new means of self-expression'' *Telepathy d10 *Mimic d8 *SFX: Mirror Match: By peering into their mind and turning their abilities against them, Gillian can give her foes more than just a taste of their own medicine. If she uses a complication from Telepathy against a character, and uses a Mimic asset from the same character, she can keep an extra effect die to inflict emotional stress without spending the extra PP. *SFX: Emotional Healing: Add Telepathy to your rolls to help another recover stress. Spend 1 PP to recover your own or another's Emotional stress, or step back their Emotional trauma. *Limit: Dreadful Truths: Both 1 and 2 on your dice count as opportunities when using a True Reflections power, but only 1s are excluded from being used for totals or effect dice.
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