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Norrathians: Races
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=Troll= Trolls are brutal fighters with an appetite for the flesh of their enemies. They delight in maiming and killing anything not trollish. Trolls are sometimes tolerated by the dark elves, who see them as useful pawns. They consume their slain or disabled enemies, both from a desire to spread hate and fear as well as from an appetite for flesh. '''Troll Racial Traits''' * Abilities: +5 Strength, +5 Constitution, -2 Intelligence, -1 Wisdom, -5 Charisma. Trolls are very strong, and are likely the toughest of the player races. They are however more bestial and chaotic than even some monstrous races and suffer in most social and intellectual settings. * Classes: Trolls can become beastlords, shadow knights, shamans, or warriors. * Fast Recovery: Trolls have fast recovery. * Favored Class: Warrior. When determining whether a multiclass troll takes an experience point penalty, his or her warrior levels do not count. * Feats: Due to their enormous size and strength, trolls begin play with the Slam feat as a bonus feat. * Language: An exception to the normal rule for starting ranks in language skills, trolls begin with only 3 ranks in Langugage: Dark Speech and 3 ranks in Language: Troll. * Metabolism: Trolls have an unusual metabolism, allowing them to derive nourishment from bones and spoiled food, and to avoid dehydration by drinking swamp water with few ill effects. However, they also need twice as much food as other races. (A troll with the Iron Stomach feat only needs to eat the same amount of food as other creatures, and can eat virtually anything, including rocks, with no ill effects.) Trolls also gain a +4 racial bonus to all saves made against ingested poisons, toxins, diseases, and other harmful metabolized effects. * Size: As Large creatures, trolls suffer a -1 size penalty to Armor Class and to all attack rolls, and a -4 size penalty on Sneak checks. They gain a +4 size bonus on all Strength checks to break down doors, burst bonds, or the like, however. They may use larger weapons than humans, and their lifting and carrying limits are twice those of Medium-size characters with similar Strength scores. * Space/Reach: Trolls have a space of 10 feet, and a natural reach of 10 feet, making them very effective melee combatants. * Speed: Troll base land speed is 30 feet. However, trolls can move at this speed even when wearing medium armor or when carrying a medium load (unlike other creatures, whose speed is reduced in such situations). * Vision: Trolls have infravision. * Vulnerable: Trolls are vulnerable to heat and fire attacks. Whenever a troll takes damage from natural heat or fire, or from magical effects with the [fire] descriptor, he suffers an additional 20% damage (with a minimum of 1 additional point of damage). * Racial Hit Dice: A troll begins with two levels of humanoid, which provide 2d8 Hit Dice, a base attack bonus of +1, and base saving throw bonuses of Fort +3, Ref +0, and Will +0. * Racial Skills: A troll’s humanoid levels give it skill points equal to 5 x (2 + Int modifier). Its class skills are Alcohol Tolerance, Intimidate, Perception, Profession, Survival, and Swim. * Racial Feats: A troll’s humanoid levels give it one feat. Most trolls choose Brutish, Endurance, Iron Stomach, Power Attack, Skill Focus (Survival), Toughness, or Track. * Level Adjustment: +1. A troll has an effective character level (ECL) of 3 + his class levels. Troll are more powerful and gain levels more slowly than most other races of Norrath.
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