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Once more with feeling/Custom Martial Arts
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===Frenzied Inferno Assault=== *'''Cost:''' 12m, 1w; '''Mins:''' Martial Arts 5, Essence 3; '''Type:''' Simple (Speed 6 DV-5) *'''Keywords:''' Multiple Action, Knock-back, Combo-Basic *'''Duration:''' Instant *'''Prerequisite Charms:''' Weakening Onslaught Prana, Anvil-Fisted Embrace *How do you run from wrath? What use is steel to harm rage? How do you shoot fury? Escape this attack alive and you might know. The Fighter commits everything as he launches himself at his foe all weapons flailing dangerously, the pure viciousness of his assault forcing his opponents to wonder if he is destruction given form. *The Fighter invokes this charm and may immediately attack with a number of his natural or form weapons equal to his permanent Essence and each weapon may attack a number of times equal to its rate. Flurry penalties do not carry over from weapon to weapon as is normal; as if each weapon has its own action. *Example: he attacks with a pair of Short Daiklaves, each with a rate of two and with a kick. He will take flurry penalties on the first set of attacks, -2, then -3. He will the reset the flurry penalty back to -2 and -3 for the next Daiklave. Then for the kick he does not flurry and attacks once with his full die pool. *Any target damaged by one of these attacks must check for knock-back, with an increase in the standard difficulty equal to the amount of damage taken. The fighter may choose to reflexively follow a target knocked-back by this charm in order to keep attacking him.
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