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Character: nuShrike
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=Abilities and Charms= ==Caste== * Bureaucracy 5 ** Second Excellency ** Immanent Solar Glory (permanent: expand Peripheral pool by 10, only regenerates when attending to an organisation or via extraordinary mote-regeneration measures) *Linguistics 5 (languages: Rivertongue (native), Leaftongue, Old Realm, High Realm, Low Realm, Claw-speak) ** First Excellency ** Whirling Brush Method (4m, Supplemental, Instant, Combo-OK: Write 100x as fast without tools. Automatically translates to any language Shrike understands) ** Sunrise Inkwell Spirit (TDO) (Permanent: modifies above) ** Flawless Brush Discipline (8m, Simple, Instant, Combo-OK, Emotion: +5 to Linguistics-as-Appearance; Cha+Performance creates UMI to impose love of Shrike; 3WP to resist or 1WP/scene) ** Letter-within-a-Letter (6m, Simple, Instant, Combo-OK: conceal a work within another written work. Only the intended targets can perceive it. It can establish surprise. +5 to Socialise roll to take charge) ** Twisted Words Technique ( 6m 1wip, Supplemental, Instant, Combo-OK, Illusion, Emotion: 3WP or instant commitment) ** Sagacious Reading of Intent (3m, Reflexive, Instant, Combo-OK, Social: perfectly identifies intention behind any statement, negates any social attack hostile to Shrike or her Motivation) ** Poetic Expression Style (3m, Reflexive, Instant, Combo-OK. Communicate simple concepts despite language barrier) ** Unbreakable Fascination Method (10m 1wp, Simple, Instant, Combo-OK, Obvious: flare anima to 16+m level; exerts UMI on all listeners, automatic success unless opposed by a defensive Charm; Cha+Ling vs MDV, failure to resist forces targets to go into hysterics; resistance requires either a Temperance success or 1WP/action, to a max of 5WP/scene.) *Socialise 5 ** First Excellency ** Taboo-Inflicting Diatribe (3m 1wp, Simple, Instant, Combo-OK, Compulsion: Cha/Man+Socialise to make a society shun a particular behaviour) ** Mastery of Small Manners (1m, Reflexive, Action, Combo-OK, Social: treat social groups as -1 Magnitude; increase effective Appearance by 1; understand basic motivations of everyone present at threshold 3; personal qualities become perfectly inscrutable, can perfectly lie without being detected) ** Golden Courtier Infallibility (HFE) (Permanent: enhances MSM) ** Edict-Affirming Overseer Method (custom) (Permanent: infallibly knows when someone flouts one of her taboos, knows when and where but not who; +1 automatic successes to all attempts to discover identity of lawbreaker; if she punishes the lawbreaker, she either loses 1 Limit or counts it as one scene spent reinforcing any existing Intimacies of loyalty that anyone may have towards her) ** Heartfelt Honorific Opportunity (MoEP: Abyssals) (3m 1wp, Supplemental, Instant, Combo-OK, Social: makes Manipulation-based attacks unblockable and undodgeable) ** Wild Revelry Approach (3m 1wp, Simple, Instant, Emotion, Combo-OK: targets a group she has spent several hours in the past year influencing; Cha/Man+Soc instils a powerful emotion. It costs six Loyalty to resist permanently, or 1 Loyalty/scene) ** Understanding the Court (20m 1wp, Simple, Instant, Combo-OK: Per/Int+Soc +Essence vs difficulty 1, deduct successes equal to (Man+Soc+Mag)/2; creates a profile of a social environment as long as motes are committed; profile reduces external penalties by up to her Essence; only one profile per environment is possible.) ==Favoured== *Integrity 5 ** Second Excellency ** Integrity-Protecting Prana (5m 1wp, Reflexive, 1 day, Combo-OK: perfect defence against Shaping) ** Epic Zeal of Compassion (MoEP: Infernals) (Permanent: Compassion dice are automatic successes) ** Phoenix Renewal Tactic (Permanent: when recovering a WP, can regain Virtue channel instead) ** '''Sidereal''' Compassionate Essence Replenishment (MoEP: Sidereals) (Permanent: 5/day respire +10m when channeling Compassion or +5m when rolling Performance) *Presence 5 ** First Excellency ** Majestic Radiant Presence (7m, Reflexive, Scene, Obvious, Social: Valour (1) needed to attack Shrike; 3WP to resist) ** Hypnotic Tongue Technique ((target's Essence)m, Simple, Month, Combo-OK, Touch, Social, Stackable: Cha+Pre; instead of 1WP to resist, target pays 5WP immediately attempting defiance) ** Minds Yield to Glory (MoEP: Abyssals) (Permanent: enhances HTT) ** Shining on Dark Realms (IM) (Permanent: any ghosts loyal to Shrike are immune to being bound or summoned; +1 to MDVs vs attempts to undermine loyalty) ** Enemy-Castigating Solar Judgement (2m, Supplemental, Instant, Combo-OK, Holy, Obvious, Social: makes physical attacks deal aggravated damage vs CoD; makes social attacks halve opponents' MDV vs CoD) ** '''Abyssal''' Killing Words Technique (MoEP: Abyssals) (Permanent: +1wp when activating any social Charm; target pays LHL instead of WP to shake off effects) *Martial Arts 5 (+1 improvised weapons) ** First Excellency ** Infinite MA Mastery (2m commitment/1m discount) ** Solar Hero Style *** Fists of Iron Technique (1m, Reflexive, Action, Combo-OK, Enhanced: Acc +1 Damage +2L; parry lethal attacks empty-handed without a stunt; Acc +3 Damage +2L Defence +1 Rate +1 while SHF active) *** Sledgehammer Fist Punch (1m, Supplemental, Instant, Combo-OK, Enhanced, Obvious: doubles raw damage vs inanimate objects while ignoring soak) *** Dragon Coil Technique (3m, Reflexive, Action, Combo-OK, Enhanced: +5 dice to inflict/maintain/control clinch, Damage +5L) *** Solar Hero Form (6m, Simple, Scene, Form-Type, Combo-Basic, Enhanced, Obvious: 1m to double successes on attack for raw damage, +5L/+5B natural soak) *** Crashing Wave Throw (2m, Reflexive, Instant, Combo-OK: after clinching, throw enemy 35 yds up or 80 yds horizontally; take 1B or 1L damage per yd not travelled if striking hard object) *** One with the Wave (IM) (5m, Reflexive, Instant, Counterattack Step 9, Combo-OK: when struck, launch clinch counterattack; if successful, 1. throw opponent within 25 yds to deal pre-soak damage of first attack, or 2. throw opponent at second opponent within range with equal base damage; can counterattack physical or energy ranged attacks) *** Knockout Blow (4m, Supplemental, Instant, Combo-OK, Crippling, Obvious: makes it easier to knock people unconscious) *** Heaven Thunder Hammer (4m, Supplemental, Instant, Combo-OK: target thrown 3 yards/pt of pre-soak, +25 yards; take 1B or 1L per yd not travelled if striking hard object) *** Break the Storm (5m, Reflexive, Instant, Counterattack Step 2, Combo-OK: standard counterattack, subtract successes from successes of opponent's attack; apply overflow successes as attack against opponent) *Occult 5 ** Second Excellency ** Terrestrial Circle Sorcery (Permanent: allows Shape Sorcery actions) ** Celestial Circle Sorcery (as above) ** Spirit-Detecting Glance (3m, Scene, Reflexive, Combo-OK: detect dematerialised creatures) ** Spirit-Cutting Attack (1m, Instant, Supplemental, Combo-OK, Obvious: strike dematerialised, aggravated damage to spirits) ** Magic-Shattering Strike (DotFA) (15m, Instant, Supplemental, Combo-OK, Obvious: strike spell or Sorcerous Charm effect (Circle x3 or Min Ess +2 PDV), gain (Circle x4 or Min Ess +2)m if successful) ** All-Encompassing Sorcerer's Sight (6m, Scene, Reflexive, Combo-OK: Essence Sight) *Resistance 5 ** Second Excellency ** Durability of Oak Meditation (2m, Reflexive, Instant, Combo-OK: +10L/+10B soak) ** Spirit Strengthens the Skin (1m per die removed, Reflexive, Instant, Combo-OK, Obvious: reduce post-soak damage by 1 die per mote; cannot reduce damage below 1 die) ** Iron Skin Concentration (2m, Reflexive, Tick, Combo-OK, Obvious: all attacks have minimum damage reduced by 1) ** Iron Kettle Body (Permanent: +4m to Durability of Oak; +15L/+15B for the rest of the scene) ** Adamant Skin Technique (8m, Reflexive, Instant, Combo-OK, Obvious: perfect soak, Conviction flaw) ** Essence-Gathering Temper (permanent, Overdrive: 1m for being struck without damage, 2m/B, 3m/L or A; Shrike gains motes at the same rate if she witnesses those she has a Positive Intimacy towards being struck) ==Unfavoured== *Lore 1 * Performance 5 (+3 compelling love) ===Spells=== Emerald Circle * Demon of the First Circle * Invulnerable Skin of Bronze Sapphire Circle * Demon of the Second Circle
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