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Exalted Redux:Characters
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===Power Level Effects=== Harnessing greater than normal levels of Essence shakes the fabric of creation. Non-exalts who harness essence create subtle effects on themselves and their environments at the lower levels of power, and much greater effects at the higher levels. Exalt sparks, however, harness and channel essence with a force unmatched by all but the mightiest beings. In exchange for this strength, the effects of their manipulation are much more visible, resulting in glowing caste marks and anima banners. Mortals, Half-bloods, Demons, Dragon Kings, Fair Folk, Spirits, and Incarna use the Essence Ripples chart to determine the level of the effects they create by raising their power level. Exalted and Deathlords use the Anima Banner chart instead. ====Essence Ripples==== #None #Being appears strong and competent #Being stands out to onlookers, drawing errant eyes, looks more colorful #Being greatly stands out, seems larger than life, presence is felt, eyes gleam, Essence + Awareness roll for people in same room to notice #Minor personal environmental effects, hair starts stand up, Essence + Awareness roll for people to feel something is happening nearby (50ft or so) #Minor local environmental effects, room gets darker/lighter, clothing starts to billow, hair blows, loose items start to rattle nearby, Essence + Awareness roll for people within shouting distance (100 yds) to start to notice #Medium local environmental effects, tables start to shake, people feel a force pushing/pulling from being, Essence+Awareness roll for beings within a mile or so can feel it #Major local environmental effects, stuff starts to break, wind blows away from being making it hard to approach, being is hard to look at/look away from, Minor Regional weather effects, Essence+Awareness roll for beings in region to notice #Catastrophic local environmental effects (Fist of the North Star), Major regional weather effects, Minor Direction weather effects, Essence + Awareness roll for anyone in direction to notice #Local Unraveling of Creation, gates open, incorporeal spirits fall into creation, warping effects, space twists, time becomes uncertain, extreme environmental effects in region, catastrophic weather across entire Direction, Essence+Awareness roll to notice from other Directions/Yu-Shan/ Underworld/Malpheas ====Anima Banners==== #None #Caste Mark Flares, glowing with the intensity of a torch. #Anima sporadically flickers to life around the Exalt. Those Exalted types with damaging animas make it hard to touch the exalt, doing 3 dice of Lethal damage a round to those in contact. #Anima roars to life around the exalt, creating a pillar of energy with the essence wielder at the heart. Those Exalted types with harmful animas start damaging their environments, doing 4 dice of Lethal Damage a round to anything or anyone within a yard of the Exalt. #Anima expands outward into a cloud of cascading energy. Damaging animas inflict damage out to a radius of 5 yards, doing 5 dice of lethal damage a round. #Unknown (GM discretion) #Unknown (GM discretion) #Unknown (GM discretion) #Unknown (GM discretion) #Unknown (GM discretion) Note: Damage caused by Anima banners does not use ping damage rules. If your soak is equal to or higher than the damage, you take nothing. :: ---------- :: ''Essence notes: This is the second largest change to the current system in this document (the first being charms). While I see the value in the current resource-driven system, I decided that it led to undesired tactics. Players would either horde their essence (especially for fear of giving themselves away if anathema), or go for broke, burning themselves out, making long combats a chore if the fight didn’t end quickly.'' :: ''I’ve always been a fan of the versatility and tactical flow created by Multipowers and Variable Power Pools in the HERO system. I tried to bring this over to Exalted. However, I also like encouraging players to hold back for dramatic value, and thus the Power Level system (stolen from DBZ, in truth). This gives the players more options in utilizing their power, while at the same time simplifying the whole thing, I feel. Tracking current anima banners, worrying about personal essence and peripheral essence, the frustration of running out….all of these and more led me to this system. I think it reflects a truer ideal of the power and rhythm of Exalted.'' :: ----------
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