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FANGS: Using Skills
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==Characteristic & Attribute Checks== Sometimes you are asked to check against a particular Characteristic or Attribute. These checks are treated just like Skill Checks, the roll plus the Characteristic or Attribute must be 20 or greater for success. Criticals and failures are calculated in the same fashion as with Skill Checks. '''Characteristic Roll''' -- A roll may be checked against a characteristic. :Example: ''Gru did not succeed (but did not Fumble) his jump across the crevasse. The GM rules that he was close, and allows him to check against Agility of 12 to catch the edge of the other side. Gru succeeds (rolling 8 or better) so GM then asks Gru to roll against his Strength of 15 to pull himself up. Gru succeeds (rolling 5 or better), and pulls himself up onto the ledge to the other side.'' '''Attribute Roll''' -- A roll may be checked against an attribute. :Example: ''During Gru's climb up the tree the GM thinks that one of the limbs might break. The GM rules that there is a only small chance this will happen, thus asks Gru to roll his Luck +5. Gru's Luck Attribute is below average (only 8,) but with a +5 modifier it should be an easy 7 on the Luck roll. Gru only rolls an 2 however, and the limb breaks. If Gru had rolled a 1 followed by an 3 (a Fumble!) the GM could judge that the whole tree fell down! On top of Gru!''
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