Editing
Kingdoms: Springtime - Growth
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=Escaping Captivity= A Piece that has been '''Captured''' is little use to his or her king. In fact, the ''only action'' that a captured piece may attempt is to '''Attempt Escape'''. ''Attempting Escape'' takes the whole of Springtime for that piece, and he or she cannot attempt any other actions that season. The player of the would be escapee rolls a six-sided dice, and adds the character's '''primary attribute'''. If the total is '''ten or more''', then the escape is successful! At the end of Springtime, the piece is no longer considered to be ''Captured'', and can be used again as normal! If the roll is '''nine or less''', then the escape fails. The piece remains ''Captured'', though he can still try to escape again next year... The only piece that can never attempt to escape is the King! This is because if the King is captured, then the game is over! <br><br> -----
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information