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Mass: the Effecting/Hard-Won Experience
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===Engineering=== Engineering programmes focus on improving hardware and mechanical processes, whether vehicles and armour or shield modulations. ''Charged Programmes'' '''Armour Power Surge (Reflexive)''': May only be used if the character is in armour. Roll Wits + Engineering, granting a +1 bonus to Speed, Defence, Initiative and Armour level for a number of rounds equal to successes.<br> '''Armour Piercing Ammo (Ammo, Reflexive)''': Roll Wits + Engineering; the chosen weapon gains the AP1 trait for a number of rounds equal to 1 + successes rolled.<br> '''Concussive Shot (Reflexive)''': The next attack with a firearm that the character makes gains the Concussive trait, and applies the Concussive effect against anyone within 10 yards of the target; however, the attack may not be made with aiming or autofire.<br> '''Damage Assessment Protocols (Instant)''': Roll Intelligence + Engineering to analyse a single vehicle within 200 yards; success means that the character is immediately aware of how much Structure and Shield damage it has taken and how many Structure and Shield points it has left, as well as any penalties that damage has inflicted on its Piloting dice pools.<br> '''Emergency Infiltration Protocol (Reflexive)''': If the character has a tactical cloak, they may expend the programme to immediately establish its stealth field.<br> '''Fortification (Reflexive)''': Roll Wits + Engineering to increase the character's Armour by the number of successes rolled for 1 round.<br> '''Neural Shock (Attack, Reflexive)''': Range 200 yards; roll Intelligence + Engineering vs target's Stamina, stunning the target for 1 round on a success.<br> '''Overload (Attack, Chain, Reflexive)''': Range 500 yards; roll Intelligence + Engineering, dealing damage to the target's Shields equal to successes rolled. Overload does no damage to health levels.<br> '''Recoil Compensation VI (Reflexive)''': Roll Wits + Engineering; the character gains the Multi-Target weapon trait on a single autofire weapon for a number of rounds equal to successes.<br> '''Shield Boost (Chain, Reflexive)''': Range 100 yards; roll Wits + Engineering, restoring a number of lost Shield points on the target equal to successes rolled.<br> '''Sticky Grenade Shell Fabricator (Reflexive)''': This programme can be used when the character throws a grenade; the grenade will stick to whatever surface it is thrown or placed on, and can be detonated as a reflexive action by the character at any point within a number of rounds equal to Engineering dots, after which it detonates automatically.<br> '''Structural Exploitation Analysis (Instant)''': Range 500 yards; roll Intelligence + Engineering with a -2 penalty if the target is on the move and a -4 penalty if it is an aircraft or spacecraft. Success grants the character AP4 on any attack they make against the target in the following round.<br> '''Submission Net (Attack, Reflexive)''': Range 100 yards; roll Wits + Engineering, success means that the target is affected as if hit by a weapon with the Entangle trait.<br> '''Vehicle Power Surge (Reflexive)''': May only be used if the character is in a vehicle. Roll Wits + Engineering, granting a +2 bonus to Piloting rolls and a +5 bonus to vehicle Speed for a number of rounds equal to successes.<br> ''Running Programmes'' '''Engineering Analysis''': Grants the 9-again rule to Engineering skill checks, other than for the use of charged Engineering programmes.<br> '''Engineering Fabrication Patterns''': Always counts as a tool with a +1 equipment bonus for engineering purposes.<br> '''Omni-Blade Power Rerouting''': Increases the damage rating of an omni-blade, omni-shield or biotic lash by 1, and grants the 9-again rule on attacks made with it.<br> '''Rig-Drone Programming (Drone)''': The character's remote drone grants an increased +2 teamwork bonus to Engineering skill rolls, rather than the usual +1.<br> '''Shield Drone Programming (Drone)''': The character's remote drone grants a +2 bonus to the maximum Shield points of all allies within 20 yards.<br> '''Shield Modulation (Reflexive)''': The character can reflexively restore 1 Shield point on their turn, as long as they have not lost any Shield points since their last turn.<br> '''Vehicle Control Subsystems''': Grants the 9-again rule to Piloting checks.<br>
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