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=About the Setting= Proteus is an I.P. I'm developing with a couple of my friends (who may or may not join this game). Location-wise it is loosely based on the real-life galaxy I-Zwicky 18. The main conflict in the region is over the very powerful resource known as the Protei (singular Proteus), which are known to have precognatove properties. It is up to the group to decide whether they'll be a part of that or a be operating in a spin-off series. Proteus as a setting is meant to be able to be a combination of hard sci-fi, science-fantasy, and traditional fantasy. Which elements of each will be used is based on game creation and individual character design. At the default time period, humans are a relatively new development, having first arrived in the galaxy only 6-12 Earth years ago. They are still a divided people with the most prominent sovereign being the Multicultural Utilitarian Revivalist and Collaboration Association (formed from the remains of the E.U., Britain, American, Japan, parts of Russia, and several smaller Earth and alien powers); which is also trying to form positive relations with the major political players in this galaxy. The most prominent native power is the Counciled Contingent Confederacy. It is made up of a couple-dozens of species and planets that are represented on a council who governs inter-contingent matters while leaving intra-contingent matters (including council-member appointment) to be handled by their respective local governments. Proteus is a species of protei with precognitive abilities. While not that great in single cells, it grows in power proportionally to the size of a given colony; as does their intelligence, reaching human-level while approximately human-sized. At this level the information their precognition generates can be harvested for various purposes, including as a renewable energy source. That should be enough information to start, but I'll post more if you want your character to be more tied-in to that part of the lore.
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