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===EDORA CHILD=== [[File:SWADE.water.jpg | 300px | right]] ''Atlantian lost child, Female, Age 20s??''</br> '''Attributes''': Agility d8, Smarts d8, Spirits d8, Strength d8, Vigor d8</br> '''Pace''' 8 (Swin 8; both Run d8), '''Parry''' 6, '''Toughness''' 8</br> '''Skills''': Athletics d8, Common Knowledge d4, Fighting d8, Focus d10, Languages (Atlantian d8; English d6, Georgian d6, Russian d6, Turkish d6), Notice d8+2, Persuasion d6, Riding d6, Science d4, Stealth d8, Survival d6</br> '''Edges''': Alertness, Quick, Super Powers, The Best There Is (Matter Control) </br> '''Hindrances''': Environmental Weaking [Fire] (Minor), Heroic (Major), Mild Mannered (Minor), Mute (Major) </br> '''Species Traits''': Aquatic (Atlanteans cannot drown in water and move their full Pace when swimming) [+2], Dependence (Atlantians must immerse themselves in water one hour out of every 24 or become automatically Fatigued each day until they are Incapacitated. The day after Incapacitation from dehydration, they perish. Each hour spent in water restores one level of Fatigue) [-2]. Distinctive Appearance (Atlantean) [-1], Low Light Vision (Atlantians are used to the darkness of the depths. They ignore penalties for Dim and Dark Illumination) [+1], Telepathy (Range 24" (48 yards)) [+2]</br> '''Super Powers''' (Atlantian Heritage and Mutant?)</br> :'''Matter Control''': Water. Range 24", Large Burst Template. Focus check to control and create Water. Can creat Barrier (Hardness 8), Damage (4d6 water/force damage in area), Dampen (Elemental resistant to all in area against Water/Force) or Distract (Distraction in area). Area Effect, Blast template option, Damage, Range, Selective (Heritage/Mutant) [13 points] :'''Pace''': Pace +2, Run die +1 step [2 points] :'''Ranged Attack''': Focus Check, Range 12/24/48, Water/Force Damage 3d6. Forceful (Double Knockback), Spread (+2 to hit but strike bystadards also hit on Focus roll of a 1 or 2) (Water Jet) [7 points] :'''Super Attributes''': Agility +1, Smarts +1, Spirits +1, Strength +1, Vigor +1 (Heritage) [10 points] :'''Super Skills''':Athletics +1, Focus +3 (Mutant?) [4 points] :'''Toughness''': +2 (Heritage/Mutant?) [2 points] :'''Whirlwind''': With successful Focus check creates a whirlwind of a Medium Burst Template within 24" (48 yds). She can move the template free up to 6" a round so long as it stay in sight. Anyone who ends their turn in the area is Distracted and must make a Strength roll -2 (at β4 with a raise on the Focus roll). Those who fail take 2d6β Knockback in a random direction (3d6" with a raise). This may cause additional damage if they strike a solid object). Range, Stonger (Vortex of Water) [7 points] Jane Edora (she doesn't remember her real name, Jane Edora was given to her by the kindly passerbys that aided her) washed up on shore as a years ago with little memory of her Atlantian heritage or the suface world.</br> Edora is very shy and gets embrassed easily when others insult her. As such she tends to be an introvert who hides away when not doing the super hero thing.
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