Editing
SoF Exalted/Powers
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Universal Spirit Powers=== These are a collection of Powers that all spirits can access: * Astral Perception (to see immaterial beings) * Enhanced Reflexes (representing stored up emergency actions) * Insubstantial (actually Materialise for those who are naturally insubstantial) * Invisibility (while immaterial) * Lifeless (Immortal - most are not physical beings with mortal concerns like eating, sleeping and breathing) * Sense (Essence and their own particular sort of supernatural energy) * Shapeshifting (often Themed) * Teleport Self (only to its domain, sanctum, a gate to Yu-Shan or the point where the spirit entered creation) They will also tend to have [[SoF_Exalted/New_Advantages#Wellspring |Wellspring]] and buy up their Refresh. In addition spirits may learn Mortal Thaumaturgy and Sorcery. Least or lesser spirits may have learned Terrestrial Circle Sorcery or Shadowlands Circle Necromancy. More powerful beings may have learned Celestial Circle Sorcery or Labyrinth Circle Necromancy. A rare few of the most powerful spirits may even have learned Solar Circle Sorcery or Void Circle Necromancy. Spirits may also learn supernatural martial arts, though many lack the patience and discipline that their study requires. Least or lesser spirits might learn Terrestrial Martial arts. More powerful beings Celestial Martial Arts, and a rare few Sidereal Martial Arts. Spirits usually have a PTL in the 4-6 range, but 6 is reserved for the most powerful, such as the Incarna. Unlike the Exalted, it is entirely appropriate for spirits to have Powers with the Passive modifier, representing innate properties that are always present.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information