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TheDayTheWorldWentAway Miracle Charts
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==Reflections== ===Domain=== *0 - Estate Driven Divination: When the Estate is in danger, it warns you *1 - Ghost Miracles: Make illusory reflections appear *2 - Lesser Divination: Know where the nearest mirror is, know where a mirror leads to *2 - Conversation: Talk to a reflection in a mirror *3 - Lesser Preservation: Make a mirror unbreakable, make a reflection last after the person leaves *4 - Lesser Creation/Summoning/Animation: Create a doppleganger of somebody or something, conjure a mirror, make a reflection do something different then what they reflect *5 - Lesser Destruction: Destroy a mirror, take away someone's reflection, make a mirror unreflective *5 - Greater Divination: See anything ever reflected *6 - Lesser Motion: Switch two things's reflections *6 - Greater Preservation: Make a mirror unbreakable, make someone's reflection last in a mirror forever *7 - Greater Creation/Summoning/Animation: Pull an army out of a mirror, create a miraculously empowered opposite duplicate *8 - Greater Destruction: Destroy all the mirrors in a nation, take away all of the reflections of a group of people *9 - Greater Motion: Change the way mirrors work, world-wide ===Secondary Domain=== *0 - Estate Driven Divination: When the Chancel is in trouble it warns you *1 - Ghost Miracles: Make half-real illusions within the Chancel *2 - Lesser Divination: Know anything about the Chancel *2 - Conversation: Talk to the Chancel *3 - Lesser Preservation: Make something of the Chancel stronger *4 - Lesser Creation/Summoning/Animation: Create something not uncommon to the Chancel, make *5 - Lesser Destruction: Destroy something of the Chancel with a wave of his hand *5 - Greater Divination: Know about the Chancel's past or future *6 - Lesser Motion: Create new properties of the Chancel, alter the Chancel's geography *6 - Greater Preservation: Make a Chancel item invulnerable *7 - Greater Creation/Summoning/Animation: Create massive amounts of Chancel stuff, create miraculous powerful Chancel stuff, turn whole city blocks into weapons *8 - Greater Destruction: Wipe out the whole Chancel, or certain things in it *9 - Greater Motion: Alter the entire Chancel completely ===Persona=== *0 - The Sight: Notice things or Powers related to Reflections *1 - Blessing or Curse: Make someone always look good in mirrors, make someone always look bad *2 - Lesser Incarnation: Become a reflection, or a mirror *3 - Lesser Emulation: Blink out of existence in the dark, become something's exact opposite, reveal something true about somebody, appear to stretch into infinity when you see myself, become a doorway to another world *4 - Lesser Enchantment: Make someone else blink out of existence without light, make someone else reflect something somehow, give someone the insight of a mirror, make someone a doorway to other worlds *5 - Lesser Sacrifice: Close a dimensional doorway, make something that needs light exist without light, make someone's reflection an independant identity, make a mirror reflect something different than what it sees from now on *5 - Greater Incarnation: Become all of the world's mirrors, or become all of Mirror-World *6 - Lesser Binding: Change what somebody's reflection appears as, make everyone doomed to break every mirror they own *6 - Greater Emulation: Become a door to Hell or Heaven, gain infinite knowledge from staring at your own reflection, reveal some horrible truth about somebody or something *7 - Greater Enchantment: Make someone else turn into someone else's reflection *8 - Greater Sacrifice: Emancipate all the reflections of Canada *9 - Greater Binding: Change the way Canada's mirrors reflect Canadians
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