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=== The world === Morrowland is a world of floating islands, amidst clouds, light and fantastical creatures. Humans from the United Empire or the Republic of Nim fly through the air on airships build by their friends, the Nomes. The Known Lands are on all sides surrounded by the Open Air. Far below the Known Lands is the Everstorm: a place where no aircaptain would risk going. Morrowlands islands move through the air on known paths. Between the islands are air conduits that can be used to fly easily from island to island. The sun’s makes a long path through the sky every day: nights are short, but so is full day: most of the time the lands of Morrowland are covered in twilight. The most important areas of the Known Lands are: The United Empire: mostly based on the continent of Namaria, this is a conglomeration of seven countries led by a democratically chosen Empress. The Republic of Nim: ironically, the republic is everything but democratic: there is only one Party, and the President’s word is law. The Republic is located on the second largest continent, and has annexed several smaller islands in the vicinity. Tallindra: the highest group of lands is inhabitated by the Shee, a fairylike race. Shannathu: a mysterious land of peace, tranquility, contemplation. On the other hand, one of the most powerful group of warriors, the Shan monks, are trained here. Tarnland: a beautiful but rough land, known for it’s fierce inhabitants. The Celenian city states: a group of cities build on small islands by the Nomes. A very crowded and hectic society, where everything is for sale. Bucan: Somewhere between Namaria and the Republic are the hidden islands of the Bucan privateers. These people are rightly feared, because the ambush trade vessels and keep their prisoners as slaves. They also seem to be more technically advanced as the other countries. .
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