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==NPC Classes== NPC's PC's are the only Gestalts of PC classes, apart from major villains. Most NPC's will be single classed, though some may be PC/npc gestalts. NPC types are expanded slightly to allow for the fact that you may actually need some [ hirelings, militia, packcarriers, etc] Commoner - Slave/urban/sedentary BAB 1/2, Sk2+; 1 simple wpn, one skill focus. Rural/primitive BAB 3/4, Sk2+; Lt Arm, 3 Simple wpns. [most of the villagers] Expert - Sedentary BAB1/2, Sk 8+; Skill focus, 1 simple wpn. Will good [ a scribe or scholar] Active BAB 3/4, Sk 6+; Lt arm, all simple wpns. Will good [a herbalist or Craftmaster] Warrior - Regular BAB 1 Sk 2+; All simple, martial wpns, all armour, all shields. Fort good [men at arms, sergeantry,] Irregular BAB 3/4 Sk4+ All simple, martial, lt/med armour, lt/med shield. Ref good. [archers, scouts, light cavalry] Adept - Arcane/Divine BCB 1/2, Sk2+ Simple wpns. Adept spells, Good will [a Priest or Mage] Witch BCB 1/2, Sk2+ Simple wpns. Witch spells. Good will. [a witch...what else?] Aristocrat - Leader - BCB 3/4, Sk4+ Simple, Martial wpns. All armours, shields. good will, fort [a knight type/sometimes gestalted with Paladin or Fighter] Ruler - BCB 3/4 , Sk6+ Simple, martial, all armours, lt/med shields. good will [more a baron or entourage type; gestalted with rogue for a spymaster.] Councillor - BCB 1/2, Sk8+ Simple. Skill focus, Bard spells. good will [somes a gestalt with cleric, wizard or sorceror. Astrologer, advisor, vizier, keeper of the keys, etc].
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