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Gunstar Quicksilver
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== Implants == Hundredfold Strafing Methodology: Add a d6 to the dice pool for every extra target, and keep an extra Effect die for every extra target. Precalculated Evasion System: Spend 2 EP to prevent all effects from a Physical attack Plasma Thruster Array: Add a d6 to the dice pool and step up the Effect Die by 1 when creating a Flightspeed Asset Transcendant Multimodal Artifact Matrix: Swap between Essence Wall and Lightning Ballista Secondary Sensory Upgrades: For 1 EP, Immunity to Complications and Stress caused by visual sensory effects. Body-Reweaving Matrix: Spend 1 Essence to recover Physical stress and Step Back Physical Trauma. Paramagnetic Tether Beam: Add a d6 to the pool and Step Up the Effect die when creating a Grabbed Complication. Optical Cloaking Field: Add d6 and step up the effect die by 1 when creating Camouflage assets. During a transition scene, spend 1E to create an optical shroud effect covering all allies within 50 yards. Allies hidden in this way are perfectly concealed to normal visual senses until they attack or otherwise draw attention to themselves, breaking the camouflage.
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