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John 616
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==Equipment== KLS-30 Particle Beam Rifle (equivalent of NE-50 Particle Beam Rifle,RMercs, 123) (+5 strike, 1d4 x 10 MD, 1200 feet, 8 out of 8 in E-clip, 16 out of 16 in Long E-clip)<br> Neural Mace<br> Damage : Non-lethal; the victim who is stunned is -8 to strike, parry and dodge plus reduce the character' s speed and number of attacks per melee round by half. The accumulative effect on the nervous system of the body being repeatedly struck and stunned may knock the victim unconscious, even if he has previously saved. After being struck more than four times, the unprotected character may be stunned into unconsciousness for 2d4 melee rounds. When he recovers, he will suffer the stun penalties for 1d4 minutes. Roll to save, a failed roll means there is a 1-42% chance of being rendered unconscious. <br> Note that in this case, even if the individual remains conscious, the charge will impair his movement as per the penalties previously described. Physical damage from the mace is 2d6 S.D.C. plus P.S. attribute bonus when used as a club; 1d6 plus strength bonuses when used as a jabbing weapon. The mace is an M.D.C. structure and can be used to parry M.D. attacks from Vibro-Blades, 'Borgs, 'bots and power armor.<br> Duration of Stun Effects: 2d4 melee rounds. The duration of the impairment is increased 2d4 melee rounds for every hit by the mace for which the character does not save.<br> Save vs Neural Mace: 16 or higher; the same as saving against non-lethal poison. The character must save each time he or she is struck. A successful save means the character loses initiative and one melee attack/action that round but is otherwise okay.<br> Note: The mace is ineffective against environmental, M.D.C. body and power armor, but is effective against Dog Pack armor and half suits, or body armor without a helmet (not fully environmental without the helmet attached). Also ineffective against supernatural opponents and creatures of magic.<br> Payload : 100 charges; rechargable.<br> Survival Knife (+3 strike, +3 parry, 1d6 SDC)<br> USA-EVA 12 Combat EVA (Equivalent of T-42 Commando Scout Armor, WB5, 38)<br> [[File:IMG 3080.jpeg]] - Main Body - 70<br> - Arms - 40 each <br> - Legs - 50 each <br> - Head - 50 <br> - Prowl Penalty: No Penalty <br> - Weight: 12 lbs <br> - Special Features <br> * Optical Enhancements: Passive Nightvision (2000 feet), telescopic (5x magnification, 6000 feet) and light filters. <br> * miniature multi-purpose computer <br> * Laser distancer indicating distance of a target or item. Maximum effective range: 1000 feet. <br> * Laser Targeting: Adds a +1 strike bonus. Maximum effective range: 1000 feet. <br> Mountaineer ATV <br> - Vehicle Type: Three wheeled armored ATV transport vehicle. - Crew: One pilot and can accommodate four passengers comfortably, plus cargo area (10x8x8 feet). - Maximum Speed : 120 mph. - Engine: Nuclear. - Maximum Range: 600 miles, has an extra large tank or batteries. - Size: 25 feetlong, 18 feet tall, 6 tons. - M.D.C. by Location: Main Body: 210, Super Tires (4): 25 each, Reinforced - Pilot's Compartment: 50. - Weapons: None are standard. set of traveling clothes <br> set of dress clothes <br> portable compact disc recorder/player (CD that plays three and one inch audio discs) and headphones <br> video disc player (also plays three and one inch audio and video discs) <br> digital camera (100 still photos and up to 30 minutes of video per video disc, triple the number of still photos if no video used) <br> portable language translator <br> two pocket notebooks <br> sketch pad or blank paper <br> a dozen pencils and markers <br> old-fashion dip pen and ink <br> magnifying glass <br> normal binoculars <br> hat <br> survival knife <br> sketch pad or blank paper <br> bedroll <br> knapsack <br> backpack <br> carrying case for artifacts <br> extra pack or sack for books <br> a long-range radio <br> some personal items <br> - CAN Smartphone and earbuds (Unfortunately Earth is out of his plan’s coverage area. Following Rifts rule of thumb to magnify the capabilities of current computers x 100 for Rift’s future, it’s got 25,600 GB of storage. Probably worth quite a bunch on the surface but John would never part with it. It’s his one link to home, with pictures and videos of his family, as well as books, movies, shows and games meant to occupy his downtime while on the California.) - Credit/Debit Card for his bank account. Unfortunately no one on the surface takes IOUs. - Lucky $1 IOU Coin that he flipped to make a crucial choice during his first boarding action - FDF Medals - Shot glass from that final “going away” party 10,700 credits<br> 1800 credits worth of Black Market saleable artifacts<br> Name :Potomac Rifle<br> Type:bead<br> Wgt :9lbd<br> Pwr Lvl:<br> Focus:<br> Rof: Stn<br> Pbatt:96<br> Clip: 25 in magazine<br> ATK+:+2<br> DMG:1d20 & spcl<br> CPS:1<br> RNG:1000<br> Price $25k<br> (Notes): normally fires ball bearings, but can fire scroll beads as well<br> ------<br> 20 Crush rnds DM 8d12<br> 20 Sonic blast pg 119 Bom<br> 20 Hallucination pg 121 Bom<br> 20 Sickness pg 124 Bom<br>
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