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Kingdoms: Creating the Court
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==Numerical Traits== In game, there are various numbers that have in game meaning. Each Piece has a '''Primary Attribute''', and the King also has two additional numbers to track. * The King's Primary Attribute is '''Dreaming'''. * The Queen's Primary Attribute is '''Sorcery'''. * The Knight's Primary Attribute is '''Warcraft'''. * The Bishop's Primary Attribute is '''Intrigue'''. * The Rook's Primary Attribute is '''Protection'''. * The Pawn's Primary Attribute is '''Battle Rating'''. <br> ===Glamour=== '''Glamour''' is recorded on the King's character sheet. It is a numerical resource, which the King will spend to achieve various effects (such as restoring armies, building improvements and hiring mercenaries). By default, the King starts with '''10 Glamour''', though certain game rules can effect this. ''Glamour'' is a resource that is tracked from moment to moment - it can increase and decrease as it is earnt and spent, but can never fall below zero. <br><br> ===Harvest=== '''Harvest''' is also recorded on the King's character sheet. This number represents the amount of ''Glamour'' that the King receives in the season of ''Autumn''. ''Harvest'' is not spent - the number is purely there to remind you how much you Glamour gain in Autumn. By default, the King has '''Harvest 5''', though certain game rules can effect this. <br><br> ===Dreaming=== '''Dreaming''' is also recorded on the King's character sheet. This number represents the maximum ''Glamour'' that the King can spend in the season of ''Springtime''. King's with a higher ''Dreaming'' have a significant advantage, as they can muster troops faster, grant more boons, outbid the opposition for mercenaries and build improvements faster. ''Dreaming'' is not spent - the number is purely there to remind you how much you Glamour can spend per Springtime. By default, the King has '''Dreaming 5''', though certain game rules can effect this. Note that your ''Dreaming'' score does not limit any costs of expenditures in seasons other than Springtime. For example, if you want to pay a Ransom in Autumn, you can pay as much or as little Glamour as you like, regardless of your Dreaming score. ''Dreaming'' also determines the King's effectiveness in many other situations. For example, a King with strong Dreaming is a more effective war-leader and diplomat. <br><br> ===Sorcery=== '''Sorcery''' is a trait unique to Queens, and is found on the Queen's character sheet. Queen's with a higher ''Sorcery'' score cast magic more effectively. ''Sorcery'' is not spent - the number is purely there to remind you how powerful your Queen is in magic. By default, the Queen has '''Sorcery 5''', though certain game rules can effect this. <br><br> ===Warcraft=== '''Warcraft''' is a trait unique to Knights, and is found on each Knight's character sheet. Knights with a higher ''Warcraft'' score are more effective at aggressive fighting and at battle leadership. ''Warcraft'' is not spent - the number is purely there to remind you how talented your Knight is. By default, the Knight has '''Warcraft 5''', though certain game rules can effect this. <br><br> ===Intrigue=== '''Intrigue''' is a trait unique to Bishops, and is found on each Bishop's character sheet. Bishops with a higher ''Intrigue'' score are more effective at political and subversive tasks. ''Intrigue'' is not spent - the number is purely there to remind you how talented your Bishop is. By default, the Bishop has '''Intrigue 5''', though certain game rules can effect this. <br><br> ===Protection=== '''Protection''' is a trait unique to Rooks, and is found on each Rook's character sheet. Rooks with a higher ''Protection'' score are more effective defenders for your Kingdom. ''Protection'' is not spent - the number is purely there to remind you how talented your Rook is. By default, the Rook has '''Protection 5''', though certain game rules can effect this. <br><br> ===Battle Rating=== '''Battle Rating''' is a trait unique to Pawns, and is written next to each Pawn on the army roster sheet. Pawns with a higher ''Battle Rating'' score are more effective in battle. ''Battle Rating'' is not spent - the number is purely there to remind you how effective your Pawn is. By default, the Pawn has '''Battle Rating 5''', though certain game rules can effect this. <br><br>
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