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MTH:Weaknesses
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==PERMANENT== The character is unable to "turn off" the power when he wishes. Perhaps he steals health from everybody he ever touches, or permanently looks like a hulking pile of rock. The character's Verve pool is permanently reduced by the amount of Verve required to activate this power. Whenever a Permanent power would interfere with the character's actions, he takes a penalty equal to the number of dots he has in the power, or must make a roll to do something that normally wouldn't require one. This Weakness is not suitable for all powers - the player should decide with the Storyteller whether the Power may be made Permanent as a Weakness. Generally a duration of at least one scene is required before adding Permanent.
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