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Midnight Taint Rules
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===Tier 1 Traits=== ::* '''Already Mad''': Wrapped in her own personal madness, a tainted channeler is immune to confusion and insanity effects. However, she remains susceptible to such effects caused by the effects of a dark mark. ::* '''Canker’s Cloak''': Disease and putrefaction are the meat and wine of the tainted. The tainted channeler gains immunity to all diseases, including magical and supernatural diseases. ::* '''Forbidden Lore''': The dark god whispers in the mind of the tainted, revealing forbidden lore and unspeakable secrets. A tainted channeler taking this trait gains a +4 profane bonus to all Knowledge checks and all saving throw DCs to resist his spells with the evil descriptor are increased by +1. ::* '''Horrific Visage''': The tainted channeler can manifest the dark face of the corruption working within his soul, contorting his features into a terrifying visage. The channeler gains a +4 bonus to Intimidate checks and all saving throw DCs to resist his spells with the fear descriptor are increased by +1. ::* '''Veiled''': The tainted channeler gathers shadows and darkness like a veil about him, and gains a +4 bonus to Hide checks and +1 profane bonus to Armor Class. ::* '''Worm-Tongued''': Taint has given the channeler the malevolent power of influencing the minds of others. The channeler gains a +4 profane bonus to Diplomacy checks, and all saving throw DCs to resist his spells with the compulsion descriptor are increased by +1.
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