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Morturi: Light Roles
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===Laquerius Tricks=== Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks. * '''Come here!''' The Laquerius can choose to use this ability instead of an ordinary melee attack. ''"Come here!"'' is a ranged attack with a range of 3 squares that hits on a 4+. If it hits, the attack deals no damage but the target is immediately moved into a square adjacent to the Laquerius chosen by the Laquerius, and is turned to face the Laquerius. * '''Coup de Grace''' If the Laquerius makes a damaging melee attack against an opponent that is either ''prone'' or ''entangled'' at the the start of the attack being made, then that attack deals +1 damage, or +2 damage if the target is ''prone'' AND ''entangled''. * '''Execute''' If the Laquerius rolls a "6" on an attack roll, he deals +3 damage with that attack. * '''Light Mobility''' After making any attack against a target, this gladiator may move 1 square for free. * '''No escape''' Enemies adjacent to the Laquerius in his front facing are always treated as being ''entangled''. This is an instant effect that occurs as soon as an enemy meets this condition, regardless of cause. An ''entangled'' gladiator cannot move from his current square, though he can still change his facing. This condition immediately ends if the Laquerius is no longer adjacent and facing towards that enemy. * '''Trip''' The Laquerius can choose to use this ability instead of an ordinary melee attack. If it hits, the attack deals no damage but the target is knocked ''prone''. All attacks against a ''prone'' target count as being made against his rear facing, regardless of which way the gladiator is facing. A ''prone'' target cannot turn-to-face as a reaction. Also, a ''prone'' target cannot make attacks. A ''prone'' gladiator can stand up from ''prone'' by spending 3 movement points. * '''Will to Live''' This Gladiator receives a +1 bonus to the dice roll on Survival checks. <br><br>
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