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Ogre:CharacterCodex:Movement
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==Movement, Local and overland== There are three movement scales, as follows. * Tactical, for combat, measured in squares per movement. * Local, for exploring an area, measured in feet per minute. * Overland, for getting from place to place, measured in miles per hour or miles per day. '''Tactical Movement''' This is the scale used in combat. '''Local Movement''' Characters exploring an area use local movement, measured in feet per minute. '''Overland Movement''' Characters covering long distances cross-country use overland movement. Overland movement is measured in miles per hour or miles per day. A day represents 8 hours of actual travel time. For rowed watercraft, a day represents 10 hours of rowing. For a sailing ship, it represents 24 hours. The following table show you the distance travel for different scales at different speed. Note that you can travel at a faster speed level to go farther, but the faster you move, the faster you get tired and this may slow you down eventually. It his almost impossible to travel a whole day when hustling without exhausting you to death. {| border="1" cellpadding="5" cellspacing="0" style="text-align: left" !5 feet !15 feet !20 feet !30 feet !40 feet !Multiplier |- |Standard Action (Tactical) |1 sq. |3 sq. |4 sq. |6 sq. |8 sq. |0.2 sq. |- |One Minute (Local) |50 ft. |150 ft. |200 ft. |300 ft. |400 ft. |10 ft. |- |One Hour (Overland) |Β½ miles |1-1/2 miles |2 miles |3 miles |4 miles |0.1 miles |- |One Day (Overland) |4 miles |12 miles |16 miles |24 miles |32 miles |0.8 miles |} ===Terrain=== The terrain through which a character travels affects how much distance he or she can cover in an hour or a day (see Table: Terrain and Overland Movement). A highway is a straight, major, paved road. A road is typically a dirt track. A trail is like a road, except that it allows only single-file travel and does not benefit a party traveling with vehicles. Trackless terrain is a wild area with no paths. {| border="1" cellpadding="5" cellspacing="0" style="text-align: left" !Terrain !Highway !Road or Trail !Trackless |- |Desert, sandy |x1 |x1/2 |x1/2 |- |Forest |x1 |x1 |x1/2 |- |Hills |x1 |x3/4 |x1/2 |- |Jungle |x1 |x3/4 |x1/4 |- |Moor |x1 |x1 |x3/4 |- |Mountains |x3/4 |x3/4 |x1/2 |- |Plains |x1 |x1 |x3/4 |- |Swamp |x1 |x3/4 |x1/2 |- |Tundra, frozen |x1 |x3/4 |x3/4 |} ===Mounted Movement=== {| border="1" cellpadding="5" cellspacing="0" style="text-align: left" !Mount (carrying load) !Per Hour !Per Day |- |Light horse or light warhorse |6 miles |48 miles |- |Light horse (151β450 lb.) |4 miles |32 miles |- |Light warhorse (231β690 lb.) |4 miles |32 miles |- |Heavy horse or heavy warhorse |5 miles |40 miles |- |Heavy horse (201β600 lb.) |3-1/2 miles |28 miles |- |Heavy warhorse (301β900 lb.) |3-1/2 miles |28 miles |- |Pony or war pony |4 miles |32 miles |- |Pony (76β225 lb.) |3 miles |24 miles |- |War pony (101β300 lb.) |3 miles |24 miles |- |Donkey or mule |3 miles |24 miles |- |Donkey (51β150 lb.) |2 miles |16 miles |- |Mule (231β690 lb.) |2 miles |16 miles |- |Dog, riding |4 miles |32 miles |- |Dog, riding (101β300 lb.) |3 miles |24 miles |- |Cart or wagon |2 miles |16 miles |}
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