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=People of the Salt Coast= Three settled groups populate the Salt Coat as well as a small nomadic tribe that lives scattered among the others. ==Corsair'Na and Corsair'Ja== [[File:Corsair0001.png|400px|center]] Though they live under the same name, the corsair are a divided people, more a moiety than a society. The corsair'na are city dwellers and shipbuilders, inhabiting the coast itself, while the corsair'ja are farmers and rivermen and herders and hunters and make their home throughout the plains between the mountains and the sea. '''Appearance:''' Corsair tend to be compact and stocky folk with weathered to light brown skin and dark hair. Their eyes are almost always brown or green. '''Government:''' Every settlement and town has its elders and councils, but the heart of corsair government is to be found in their cities and heavily influenced - controlled - by the five High Houses. :'''The Five High Houses:''' ::'''House d'Ruvyen -''' House d'Ruvyn is in charge of all things miliary, such as training and arming men and women to fight and planning tactics and strategy. ::'''House d'Amasku -''' House d'Amasku is in charge of trade and commerce and moving goods. ::'''House d'Sceva -''' House d'Sceva is in charge of shipbuilding. ::'''House d'Jaala -''' House d'Jaala is in charge of food and potable water and textiles. ::'''House d'Caarn -''' House d'Caern is in charge of all things related to building and construction. From lowly roads to the cities of the realm. '''Religion:''' The primary gods of the corsair are the Lady, the Smith, and the Three. The Red Adept - warrior priests of the Smith - dwell in their own city known s the Citadel, and their word carries the weight of law throughout the lands of the Clanclave :'''The Lady:''' Lithe and young, the Lady is depicted as a young girl clad in a dark cloak with long blonde hair flowing free behind her and deep, dark eyes. If one looks closely, it is said the twinkling stars can be seen in the depths of her cloak and her gaze. :The Lady bears a pair of bone daggers, stained a deep red along the blades. :'''The Smith:''' Stout and solid, the Smith is a figure in bronze and iron, faceless and massive. The smith is always depicted at his forge and always has a great hammer in his fist. :'''The Three:''' As implied by their title, the three are said to have three distinct forms. The first that of a young girl clad in butterflies and laughter. The second a stately matron heavy with child clad in the green growth of the forest. And finally the last form that of an withered crone clad in the crusty windswept salt of the sea. '''Economy/Trade:''' The corsair'na primarily trade in metal ore and metalworks, while the corsair'ja trade in grain. '''Language:''' All Corsair speak the Trade tongue and High Corsair. Players who wish to be conversant in the languages of other peoples may take the knack Tongues under the skill Know - provided that skill is at least [[file:d6a.png|24px|d6]] :''This knack will never be rolled, but each step - starting at [[file:d6a.png|24px|d6]] - grants one additional language''. [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] ==Druidan== [[File:Druidasn0002.png|250px|right]] Druidan are mountaineers and woodwights, living in the wild and untamed places of the world, trusting in their own skill and bravery to survive and thrive in their harsh environment. '''Appearance:''' Druidan tend to be tall and hearty with fair skin, fair hair, and light eyes, '''Government:''' Dwelling as separately and remotely as they do, most disputes among the druidan are heard by whatever elders happen to be to hand, however, there are a brother and sister - Aelfryth and Aeowyrd - who stand as Thanes of their people, making decisions for the nation at large. '''Religion:''' The Druidan revere the sister goddesses Maerlwyn and Marwolaeth. :'''Maerlwyn:''' Taking the aspect of a tree spirit, Maerlwyn is the goddess of endurance and growth, nurturing her people wherever they may wander. Three glowing stones circle her head at all times and her feet, like roots, forever sink into the ground. :'''Marwolaeth:''' Lithe and young, Marwolaeth is depicted as a young girl clad in a dark cloak with long blonde hair flowing free behind her and deep, dark eyes. If one looks closely, it is said the twinkling stars can be seen in the depths of her cloak and her gaze. :Marwolaeth bears a pair of bone daggers, stained a deep red along the blades. '''Economy/Trade:''' The druidan primarily trade in cut stone and lumber. '''Language:''' All Druidan speak the Trade tongue and Trailspeak. Players who wish to be conversant in the languages of other peoples may take the knack Tongues under the skill Know - provided that skill is at least [[file:d6a.png|24px|d6]] :''This knack will never be rolled, but each step - starting at [[file:d6a.png|24px|d6]] - grants one additional language''. [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] ==Islanders== Islanders are natives of the archipelago known as the Inner Isles off the eastern shore of the Salt Coast. [[File:Islander0007.png|300px]] '''Appearance:''' Islanders tend to be wiry folk, very dark of skin with black wooly hair and brown or black eyes. '''Government:''' What little government is to be found in the archipelago is closely woven to family and community. '''Religion:''' Islanders honor Mok Ji, Jon Kon, and Kuolema. :'''Mok Ji:''' Jovial and mocking and always of good humor, Mok Ji is said to manifest as a three legged, three armed, three eyed, three breasted Islander bearing Lantern, Shears, and Weighted Net and is purported to to offer a challenge to any soul they encounter. :'''Jon Kon:''' Jon Kon is a known changeling said to appear to folk first as an animal before transforming into a tousle haired child with a shepherd's crook in one hand and a sling in the other. :Stories say if spurred to action, Jon Kon likes to sling seeds that explode when they hit something. :'''Kuolema:''' Lithe and young, Kuolema is depicted as a young girl clad in a dark cloak with long blonde hair flowing free behind her and deep, dark eyes. If one looks closely, it is said the twinkling stars can be seen in the depths of her cloak and her gaze. :Kuolema bears a pair of bone daggers, stained a deep red along the blades. '''Economy/Trade:''' Islanders mostly trade in exotic fish, exotic fruit, and plant based medicinals. '''Language:''' All Islanders speak the Trade tongue and the Salt patois. Players who wish to be conversant in the languages of other peoples may take the knack Tongues under the skill Know - provided that skill is at least [[file:d6a.png|24px|d6]] :''This knack will never be rolled, but each step - starting at [[file:d6a.png|24px|d6]] - grants one additional language''. [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] ==Kindred== '''Appearance:''' Kindred may appear as members of any peoples, but will always present with one feature that is slightly inhuman - pointed ears, metallic hair, eyes that reflect light in the dark like a beasts, odd markings in the skin, etc. '''Government:''' Kindred tend to be nomadic by nature, dwelling in small family groups in whatever land suits them. They have no government to speak of. '''Religion''' Kindred honor but one deity - Lady Death. :'''Death:''' Lithe and young, Death is depicted as a young girl clad in a dark cloak with long blonde hair flowing free behind her and deep, dark eyes. If one looks closely, it is said the twinkling stars can be seen in the depths of her cloak and her gaze. :Death bears a pair of bone daggers, stained a deep red along the blades. '''Economy/Trade:''' Kindred most often trade knowleldge and skill and services for the things they need. Many are performers. '''Language:''' All Kindred speak the Trade tongue and the Whisper. Players who wish to be conversant in the languages of other peoples may take the *knack Tongues under the skill Know - provided that skill is at least [[file:d6a.png|24px|d6]] :''This knack will never be rolled, but each step - starting at [[file:d6a.png|24px|d6]] - grants one additional language''. [[File:HELFEN0001.png|250px|center]] [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] ==Other Ethnicities== The above peoples represent those that dwell in this corner of the gameworld, but it is far from encompassing of all the folk that might be found beyond this map's edges. If you would like to play a character of some other ethnicity than those presented, please do. Are you a wanderer come from far beyond the Salt Coast? What are your people like? What other people have you met on your journeys? Or are you perhaps from here but with a distinct lineage from elsewhere? I leave the details up to you. [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
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