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==LANGUAGE== SPECIALTY, TRAINED ONLY Languages are unusual skills. They are not based on an ability score and do not require checks. Instead, your rank in Language measures how many languages you can speak, read, and write. Unskilled characters can speak, read, and write their native language. For each rank in Language, you are fluent in an additional language. • Literacy: Characters are assumed to be literate in their native language and any other language they know. At the GM’s discretion, characters may have to spend an additional rank to be literate in a language with a different alphabet or style of writing from the character’s native language (such as Japanese kanji or Greek for an English speaker). Completely illiterate characters may have a drawback (see Drawbacks, page 124). UNDER THE HOOD: PLAYER VS. CHARACTER KNOWLEDGE Knowledge skills measure what your character knows about various things, whether you know anything about them or not. It’s fairly easy to measure what a hero knows by making the appropriate Knowledge skill checks. However, players may know things their characters do not, either because of the player’s life experience or knowledge of the game and its rules (and source material). In this case the Gamemaster may prefer for players to limit themselves to only what their heroes know rather than what they may or may not know about a given situation. If there’s a question as to how to handle an issue of player versus character knowledge in the game, consult your Gamemaster. CHAPTER THREE: SKILLS MUTANTS & MASTERMINDSTM ROLEPLAYING GAME SKILLS 51
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