Editing
Urchins: Setting Details
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==The 17 Gates== There are 17 gates in and around Bar Kesh. Some lead from quarter to quarter. Some lead out to the roads and the rest of the world. :'''A. The Beast Gate''' leads from the Labyrinth to the southern coastal road on the southwest side of the city. :'''B. The Sand Gate''' leads from the Labyrinth to the northern trade road to the mountains on the northwest side of the city. :'''C. The Trade Gate''' leads from the Bazaar to the northern coastal road on the northeast side of the city. :'''D. The Shipyard Gate''' connects the shipyard to Rattown. :'''E. The Old Gate''' connects the Labyrinth with Rattown to the south. :'''F. Rattown Gate''' connects the Labyrinth with Rattown to the north. :'''G. Merchants Gate''' connects the Iron Quarter to Rattown. :'''H. Shanty Gate''' connects the Menhir to the Shanty Field. :'''I. High House Gate''' connects the Labyrinth to the Gold Quarter. :'''J. The Iron Gate''' connects the Labyrinth to the Iron Quarter to the north. :'''K. The Guard's Gate''' connects the Labyrinth to the Iron Quarter to the south. :'''L. The Common Gate''' connects the Iron Quarter to the Bazaar to the north. :'''M. The Low Gate''' connects the Iron Quarter to the Bazaar to the south. :'''N. Pauper's Gate''' connects the Labyrinth to the Menhir. :'''O. Death Gate''' leads from the Menhir to the southern coastal road on the southeast side of the city. :'''P. Sailwright Gate''' connects the Menhir to the Shipyard. :'''Q. The Forbidden Gate''' connects the Gold Quarter to the Keep. [[File:BKCOS.png|400px]] [[Urchins:_Eyes_of_the_Undercity#Character_Files.2FMeta_Currencies|< < < Main Page]]
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information