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Exalted Redux2:Characters
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====Anima Banners==== #None #Caste Mark Flares, glowing with the intensity of a torch. #Anima sporadically flickers to life around the Exalt. Those Exalted types with damaging animas make it hard to touch the exalt, doing 3 dice of Lethal damage a round to those in contact. #Anima roars to life around the exalt, creating a pillar of energy with the essence wielder at the heart. Those Exalted types with harmful animas start damaging their environments, doing 4 dice of Lethal Damage a round to anything or anyone within a yard of the Exalt. #Anima expands outward into a cloud of cascading energy. Damaging animas inflict damage out to a radius of 5 yards, doing 5 dice of lethal damage a round. #Unknown (GM discretion) #Unknown (GM discretion) #Unknown (GM discretion) #Unknown (GM discretion) #Unknown (GM discretion) Note: Damage caused by Anima banners does not use ping damage rules. If your soak is equal to or higher than the damage, you take nothing. :: ---------- :: ''Essence notes: This is the second largest change to the current system in this document (the first being charms). While I see the value in the current resource-driven system, I decided that it led to undesired tactics. Players would either horde their essence (especially for fear of giving themselves away if anathema), or go for broke, burning themselves out, making long combats a chore if the fight didn’t end quickly.'' :: ''I’ve always been a fan of the versatility and tactical flow created by Multipowers and Variable Power Pools in the HERO system. I tried to bring this over to Exalted. However, I also like encouraging players to hold back for dramatic value, and thus the Power Level system (stolen from DBZ, in truth). This gives the players more options in utilizing their power, while at the same time simplifying the whole thing, I feel. Tracking current anima banners, worrying about personal essence and peripheral essence, the frustration of running out….all of these and more led me to this system. I think it reflects a truer ideal of the power and rhythm of Exalted.'' :: ----------
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