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Hexen Ward: Chargen
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===Enchanter=== :Enchantments are magics that effect the mind and emotions of others. :Line of sight to the target is required. Enchantments last for a scene or until dismissed, and their asset value is determined by the effect die. :A Hexen may have only one enchantment active at a time. ---- ---- :'''Limit:''' Shut down this Mastery until the end of the following scene to earn a pp. ---- ---- :'''Enchanter SFX:''' ''Choose one to start play.'' ::'''Beastmaster:''' Spend a pp to elicit a specific emotional response (player determined) from an animal in your line of sight. Small animals (eg-dogs) may be affected in groups of four or fewer; tiny animals (eg-rats) and insects may be affected in swarms. ::'''Thrall:''' Spend a pp to make a minor GMC in your line of sight your unquestioningly devoted friend and servant for the scene as a [[file:d8a.png|24px|d8]] asset. ::'''Speaker for the Dead:''' If you are touching a piece of human bone, spend a pp to ask a single question of the deceased and receive an answer (player's choice if the answer is verbal or telepathic). ---- [[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
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