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==== One Brain, Many Minds (Ancestral Channel) ==== ''While modern creatures are sadly limited to forming but a single consciousness from the offerings of their brain, Leviathans lack the restrictions that bind such lesser beings. As their ancestors once did, they can support a chorus of coordinated psyches within their brains.'' One Brain, Many Minds is a Finesse Attribute-boosting Channel. It benefits Wits and has the following unique powers: * “Depth 0”: Birthright of Awareness * “Depth 1”: The character can take in every detail of his surroundings at once. He ignores (Sheol) points of penalties from external distractions (including feints in combat and defense penalties from multiple attackers) or obstructions (including poor visibility, covered-up tracks, and so on). * “Depth 4”: As above, and when performing a Wits-based information gathering check the Leviathan may simultaneously investigate up to (Wits) characters or objects in sensory range. For example, the Leviathan could roll Wits + Empathy once to determine if ''any'' of the characters around him have been deceptive this scene. * “Depth 6”: As above, and when the Leviathan acts against an individual whom he has focused his wake on, if that individual's (Willpower + Power Trait) does not exceed the Leviathan's (Wits + Sheol), the Leviathan rolls twice and takes the better result. '''Adaptations''' * Minds' Eye (O): At Depth 1 or lower, the Leviathan may use his Wits to determine Defense even if his Dexterity is lower. * Swarm Intelligence (OOO): The amount of time it takes the character to perform an Extended Mental Action is divided by the character's (Sheol + 1). For example, at Sheol 1, an action that would normally take an hour per roll takes a half hour instead.
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