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==== Social Club ==== The cult portrays itself as a group of like minded people who enjoy each others company but who have no unified goals or beliefs. Existing publicly without needing to devote time and effort into running a smokescreen makes the Cult light and nimble. However if the cult does start demonstrating unified goals the oddity immediately makes the cult look suspicious Instinctual for: Oceaneads Benefits and Drawbacks: The cult gains an additional task point for every dot in Numbers, however every time it performs a Fervour check it apply a cumulative +1 bonus to investigating the cult, maximum of +5. This penalty also applies to clout checks that are out of charachter, buying land for a clubhouse or hosting a party can fly under the radar. Trying to influence politics is more likely to attract attention.
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