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Mirror Character - 1
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===Equipment and possessions=== *''Runegraven wolfskins'' (+2 studded leather, resist poison) *''Blackbird Staff''@ (+2 staff, +2 spell focus, staff spells, tree form) *''Bag of Holding'' *''Stone of Good Luck''@ *''Feather Token'' (if you fall 20 feet or more, you descend 60 feet per round and take no damage from falling; this token is then nonmagical) [ERLW] *''Hat of Vermin'' (3/day, as an action, with command word pull a totally normal and uncontrolled bat/frog/rat out, which disappears after 1 hour) [X] *''Mystery Key'' (if inserted into a lock, has a 5% chance of unlocking it and then disappearing) [X] *''Clockwork Amulet'' (1/day treat an attack roll as a 10 on the die) [X] *''Stonehorse'' (small stone figurine, can become a riding horse or return at will, if slain returns to figurine form until next dawn) *''Health potions'', 5 (10d4+10 healing, bonus action to use, can be taken in doses of 2d4+2) *Silvered dagger *Wand *Alchemist's supplies, Herbalist's kit *Silk rope 50 feet, grappling hook *Holy water (2), alchemist's fire (2), acid (2), antitoxin (2), holy water (2) *Bedroll, winter blanket, mess kit, tinderbox, waterskin *Quill, bottle of black ink (2), small knife *Component pouch **a pearl worth 100 gp and an owl feather **soot and salt **tiny bells and fine silver wire **morsels of food **specially marked bones worth 25 gp **bits of honeycombs and packets of jade dust worth 10 gp **a small crystal bead **short reeds **incense and a sacrificial offering of illuminated parchment, together worth 25 gp **incense and a vial of holy water **pieces of eggshell from various creatures **a sprinkling of holy water, rare incense, and powdered ruby worth 1,000 gp **diamonds in parcels of 100 gp **air, a pebble, ash, and water inside a gold-inlaid vial worth at least 400 gp **rare chalks and inks infused with precious gems worth 50 gp **silver mirror worth 1,000 gp
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