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====Turn Undead (1/battle)==== Close-quarters spell<br> '''Special:''' Each casting requires the cleric to expend a different spell as a free action before using a standard action for the spell. The expended spell must be a 1/arc spell or a 1/battle use of heal.<br> '''Target:''' The nearest 1d3 nearby undead creatures. Add +1 creature for each point of your Charisma modifier.<br> '''Attack:''' +5 vs. MD<br> '''Hit vs. non-mook:''' 9 (2d8) holy damage, and the target is afflicted (save ends). Each time an afflicted foe makes an attack, even a no-trigger attack, it first takes 4 (1d6) damage. If the attack involves multiple attack rolls or targets, it still takes the damage once.<br> '''Hit vs. mook:''' Full damage, but no other effects.<br> '''Miss:''' Half damage, but no other effects.<br>
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