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==Equipment/Gear== ===Armor=== :Darkleaf Breastplate (+4) (light) :Medium Masterwork Shield made of Mithral (+2/-2) ===Weapons=== :Tiny Fists: Str-4 damage :Tiny Knife: Str+1d4-4 damage :Masterwork Tiny Rapier: Str+1d4-4 damage; +1 Parry; AP 1 ===Gear=== :Tiny Artificer's Shop: Various tools, vises, and equipment needed to enchant arcane devices (see page 109) and permanent magic items (page 169). Nested inside FUMP. :Tiny hygiene kit :Masterwork Saddle (tack, riding): +1 to Riding checks :Sewing Kit :Clothing (Light & Winter) :Tiny camping cot :Tiny camp stool :Tiny cutlery and dishes :Tiny Targath Charm: a small portion of targath carried or worn protects the possessor with a +2 bonus on Vigor rolls to resist infection from a disease. :Wand Holsters :Enchanting materials :Glyphbook - Grants a +2 bonus on Language rolls made to read inscriptions on Xen'drik ruins. Using the book requires at least a d4 Language (Giant). :Identification Papers :Traveling Papers :A beautifully engraved goblet, ready for enchanting. :Healing Potion (1) ===Magic Items=== :'''Handy Haversack''': ::This backpack is constructed of finely tanned, worn leather with brass hardware and buckles. It has one main compartment and two side pouches. Similar to a bag of holding, all three pouches access an extra-dimensional space. ::The main compartment holds up to eight cubic feet in volume or 80 pounds of material. ::The side pouches hold two cubic feet or 20 pounds of weight. Regardless of how of much is carried in the haversack, it always weighs five pounds. ::The bearer can reach into the compartments or pouches for a specific item and find it on top and available as a limited free action. ===Arcane Devices=== *Bolt & Entangle power imbued inside Homunculus. 5 WP invested.
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