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Savage Shadowrun AE Conversion
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== MAGICAL FOCUS == Focuses are a unique form of Signature Gear and Equipment and can only be purchased with the Focus Edge. After character creation they must also be paid for with newyen/¥ (unless stolen from another caster) along with taking the Edge to ‘bond’ to the device. You cannpt take the Focus Edge more then a total of four times. Most focus can only be taken once but there are two exceptions - Weapon Foucs and Power Focus. These count towards the maximum number of times you can take the Focus edge. A Power Focus may not be combined with either the Spell Focus or Siphoning Focus. These are not the only kind of magical item but there are generally the only kind carried by characters. It takes a free action to activate or deactivate a Focus on the owner’s turn. Magical Focus can be noticed from Astral Space; each Focus adds +1 to opponents using Astral Projection/Perception to Notice a subject that is trying to hide, reading their mood, etc. [[File:SR.D5.Adept3.jpg | 300px | right]] :'''Spell Focus''' (5,000¥): Gives a caster a +2 to Casting bonus to one specific spell. Most be chosen when the caster ‘binds’ the focus to themselves (buys the Edge). :'''Siphoning Focus''' (7,500¥): Grants the user +10 Power Points. They points return independently of the caster at her basic speed (if she has the Rapid Recharge edge). :'''Banishing Focus''' (6,000¥): Grants the caster the Banish power that can be used with any spirit, ghosts, etc. Also grants the caster -1 power point to cast and a +1 to his casting check if he has the Banish power. :'''Sustaining Focus''' (6,000¥): A focus that will maintain any one spell a duration of one hour without costing the caster any power points. It takes 24 hours of recharge before the focus can be used again. :'''Weapon Focus''' (Weapon cost +8,000¥): Must purchase a basic Melee Weapon (SWAE pg. 72). The focus then adds +1 to Fighting skill with it, increase the base Damage die by +1 step and increase the weapons AP by 2. This Edge can be taken twice to increase the bonuses to +2 with Fighting and adding +2 damage and increases the AP to 4. :'''Power Focus''' (10,000¥ per level): Gives the caster a +1 to all spells Casting test and adds +5 Power Points that the caster can draw on. These points return independently of the caster at the same rate as he regains his with rest. The Edge can be taken twice to increase the bonus for all castings checks to +2 and an additional +5 power points (10 points total).
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