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===<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Horses</div>=== ===='''Arden Ranger's Horse''' 20==== *2 Vitality Chaos(Hardy-Can go long periods without food and water, Nearly tireless) *2 Double Speed( race horse speeds for long periods of time *2 Combat Reflexives(Combat mount) *2 Armor vs Guns *2 Speak & Sing (extremely well trained with a high animal intelligence.) *2 Danger Sense *2 Resistance (Resistance to the tampering of outside magical elements) *1 Follow Shadow Trail (Bonds with its owner well enough to find them nearly anywhere including following them an recent shadow trails.) *2 Rapid Heal *1 Very limited shape change (Horse can change the coloring of its fur including creating camouflage pattern or brightly colorful designs) *2 Bonds to Owner *Subtotal 20 **Hordex3(Julian) *Total-60(Julian) =====If Claimed===== The Ranger horses have 6 pips to be allocated as they are used and someone decides to keep them. Part of them desperately wants to be claimed ===='''Stable Horses'''(18)==== These are the incredibly resourceful horses Julian and his people trained and donated to the stables of the many stables around the empire. However, the healing skill here is telling. These are the horses that did not reach ''Regenerate'' or ''Rapid- Heal''. They did not become Horses for the military of Amber nor for the Rangers. Julian required at least Rapid Heal for horses of the military, as did Benedict. He required ''Regenerate'' for any horse to continue training for the rangers. It is what it is. Julian has trained lines of horses for stamina, Speed, and Vitality for generations. The Castle stable horse is meant to haul wagons as well as provide a dignitary with a reliable horse for day rides or Journeys. So they better be good. *4 Amber Vitality *2 Double Speed *2 Double Stamina- *1 Combat Training-No horse Julian or his people trained would be unfamiliar to battle dangers. By no means an expert, the horse would not flee around cannon fire or general battle around it. *1 Vs Weapons-Mostly this is used for protection from road hazard like thorn bushes or other things that might hurt them in passing. *1 Able to Speak-These horses understand Thari to the degree a horse can. It will do as told in most instances. They are not conversational of course. *follow shadow trail- These horses will try to find who ever is riding them if separated. In the end, they will attempt to find their stable in Castle Amber. *1 Self-Heal-The general line of stable horses will heal better then most horse. *2 Good Stuff- Julian's horses come from a line of horses who are smart, clever, and lucky. They have 2 pips of good stuff that may not be spent elsewhere **13 =====If Claimed===== The stable horses have 6 pips to be allocated as they are used and someone decides to keep them. Part of them desperately wants to be claimed ===='''Ranger Animals'''==== ====='''Ranger Master Horse''' 40===== Horses of the line developed by Julian with the assistance of Morganstern. *4 Amber Vitality *4 Engine Speed *2 Amber Stamina *4 Combat Mastery *4 Invulnerable *4 Deadly Damage *4 Tongues:Not actual conversations and generally only with its bonded rider. They have considerable ability to understand plans and act in concert. *2 Danger Sense *4 Seek in Shadow *2 Mold Shadow Folk *4 Regeneration *2 N/N: Coloration camouflage, Draft Horse, Stable Horse *2 Bonds to a Rider. *1 Ability: Cleanse *1 Rack a Spell-use Cantrips. 10 for each Rack allowed to the stats **40 Once the animal bonds there is really no need for a saddle just to ride. Many Rangers enjoy riding bareback. Most Rangers who bond with one of the Julian Horses use a saddle as a pack with many pouches ====='''Ranger Master Dottles''' 39===== Horses of the line developed by Julian with the assistance of Morganstern. Dottles are slower then horses. They are vastly more agile over rough mountainous and rocky terrain. Dottles are fighters. They have a bad attitude in general. but can be loving to his rider and his friends. It will defend the friends of the rider in it cmes to it. Their claw-like hooves are extremely dangerous. Many dottle riders equip their animals with wicked gaffs for combat. *4 Amber Vitality *2 Double Speed. *2 Amber Stamina *2 Combat Reflexes *4 Invulnerable *4 Deadly Damage. *4 Tongues:Not actual conversations and generally only with its bonded rider. *2 Danger Sense: Dottles, being slightly nervous animals have finely tuned Danger sense *4 Seek in Shadow *2 Mold Shadow Folk *4 Regeneration *1 alt form: Coloration camouflage *2 Bonds to a Rider. *1 Ability: Cleanse *1 Rack a Spell-use Cantrips. 10 for each Rack allowed to the stats **39 Once the animal bonds there is really no need for a saddle just to ride. Many Rangers enjoy riding bareback. Most Rangers who bond with one of the Julian Horses use a saddle as a pack with many pouches ===='''Ranger Master Gattle''' 48==== 6 Legs. A far heavier riding horse. Can carry huge burdens. Gattle are not good fighters. But a hit with a hoof will break stone and chains. Having 6 legs they can use the front two, or the back too with deadly force. But they really need to be pissed off. They do not train as war horses usually. They love being draft animals. Horses of the line developed by Julian with the assistance of Morganstern. They do not shapeshift normally but they change their outward appearance. They can change color to other colors and can shange to a camouflage appearance like other Ranger Horse. *6 Amber Vitality *4 Engine Speed *8 Extraordinary Stamina. Approximate 15 Amber Endurance *2 Combat reflexes. Not naturally good fighters. While they will in combat keep four feet solidly on the ground they can use two other legs, front or back to reluctantly fight. *4 Invulnerable *4 Deadly Damage *4 Tongues: *2 Danger Sense *4 Seek in Shadow *2 Mold Shadow Folk *4 Regeneration *2 N/N: Coloration camouflage, Draft Horse, Stable Horse *2 Bonds to a Rider. *1 Ability: Cleanse *1 Rack a Spell-use Cantrips. 10 for each Rack allowed to the stats Once the animal bonds there is really no need for a saddle just to ride. Many Rangers enjoy riding bareback. Most Rangers who bond with one of the Julian Horses use a saddle as a pack with many pouches ====Arden Horse "Calliope" 24==== Calliope belongs to Lord Donovan of Arden Prince Julian has personally developed the Arden Horse and its the pinnacle of his horsemanship skill. While he has developed individual horses of greater prowess the basic breed of Arden horse has a minimum of these skills. The ''Calliope'' Horse is the standard horse Rangers ride. *2 Vitality Chaos(Hardy-Can go long periods without food and water, Nearly tireless) *2 Double Speed( race horse speeds for long periods of time *4 Combat mastery(Combat mount) *2 Armor vs Guns *2 Speak & Sing (extremely well trained with a high animal intelligence.) *2 Danger Sense *2 Resistance (Resistance to the tampering of outside magical elements) *1 Follow Shadow Trail (Bonds with its owner well enough to find them nearly anywhere including following them an recent shadow trails.) *4 Regen *1 Very limited shape change (Horse can change the coloring of its fur including creating camouflage pattern or brightly colorful designs) *2 Bonds to Owner *Subtotal 24 (Julian) ===='''Dottle''' 32==== *2 Vitality Chaos (Hardy-Can go long periods without food and water, Nearly tireless) *4 Engine Speed *4 Combat mastery *4 Invulnerable *4 Tounges *2 Danger Sense *2 Resistance (Resistance to the tampering of outside magical elements) *4 Seek in Shadow *4 Regen *2 N/N (Horse can change the coloring of its fur including creating camouflage pattern or brightly coloring. *2 Bonds to Arin **Subtotal 32 ====Arden Horse "Scully"==== ''Scully belongs to Lady Alexandra Mira'' **2 Vitality Chaos **2 Movement double **4 Endless Stamina **4 Combat mastery (Combat mount) **2 Armor vs Guns **2 Speak & Sing (extremely well trained with a high animal intelligence.) **2 Danger Sense **2 Resistance (Resistance to the tampering of outside magical elements) **4 Seek in Shadow **4 Regen **1 limited shape change (Horse can change the coloring of its fur creating camouflage pattern or brightly colorful patterns) **Bonds to Alexandra Mira *Subtotal 28 ===='''War Saddle''' 8==== *2 Danger Sense *1 Retain Rider in combat. Saddle illegal in jousts
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