Editing
Character:Sigurd Viir
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Artifact 2: Skin-Mount Amulet== Sigurd woke up one day on the outskirts of Chiaroscuro. This object had been implanted into the base of his spine and connected to his core chakras. Disturbed, he sought out multiple First Age savants and was reassured that the object was likely harmless and probably quite beneficial. It has been over a century and a half since that day; Sigurd now keeps his Gem of Perfect Mobility attuned through this amulet.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information