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Midnight - STEPS TO SAVE THE WORLD
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===When Leaving First-Hold=== ::* Dealing with the Cadaverous Eye :::* Spell: “Binding” (it might still exude its artifact taint and it’s a mind effecting spell) [Zal’Kazzir] :::* Leave it in a Necromantic Conflux [Kyuad] :::* Take it with on the ‘Paths’ :::* Leave the ‘Eye in First-Hold to hold off Zardrix [Durgaz] ::* Create a Fell execution point outside the realm of the ‘Eye [Zal’Kazzir] ::* Leave a watch, have “zombie drills” ::* Inform the “Council of Captains” (through the High Captain) of the real danger of the ‘Eye ::* Possibility: make the ‘Eye a “mobile fortress” with the Black Masks and/or human refugee captains ::* Bury the ‘Eye: under First-Hold, possibly creating a fake mirror over it with permanent illusions of a Black Mirrior and the legates sacrificing illusionary people to it… :::* The burial of Varzon (the young dragon) beneath First-Hold was spun to cover that it was actually a slain “wyvern” (like Zaindal of the Bluff) and burying it under First-Hold is “good luck” for the fledgling town - over “Wyvern Hill” manned by the “Wyvern Guard”. (on this acid spring) :::* Take the ‘Eye to the ShadowWall, where Shadow cannot go [Durgaz] :::* What to do with the orc of the Black Mask…?
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