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===Ship Layout=== [[File:Solarstorm-layout.gif|frame|left|c|]]Solar Storm is 2000m long, spanning 70 decks and 150 sections per deck. It is approximately 900m wide at the rear, and 500m wide at the front end. Several key sections are listed below and shown in the map. '''Astropaths:''' This spire houses the Astropaths, telepathic psykers that act as communication beacons for the ship and the rest of the Empire. Nobody is allowed into the spire except highly ranking officers (Rank 6 or higher required to access, verified via biometric security scanners). The Astropaths never leave the spire. '''Civilian Zone:''' This massive section is currently empty, but consists of several decks, quarters, various-sized structures, and hangars. It is the future home of the civilian section and it is the only place on the ship that doesn’t require a biometric security scan to enter. '''Emergency Stations (estats):''' There are small emergency centers located every hundred meters or so in the ship. These stations provide a small armory, med kits, and other items that might be useful in an emergency. Access to an eStat requires a biometric security scan (Rank 1 required). '''Engine Room:''' Self explanatory. It’s usually packed with engineers and tech priests. Rank 3 required for access. '''Main Bridge:''' Command center of the ship. It usually have 50 crew manning various stations. Rank 1 required for access. '''Navigators:''' This spire contains the Navigator, or pilot of the ship. Commands are usually relayed from the bridge to the Navigator, who then moves the ship as needed. Rank 6 or higher required for access. '''Ogryns:''' This section has abnormal size doorways and ceilings to accommodate the Ogryns. It is generally adviseable to avoid this section, as Orgryn’s are not know for being overtly (or even remotely) friendly. Rank 1 required for access. '''Quarters, Barracks, Galley, Training Facilities:''' This is one of the largest sections of the ship, spanning 15 decks and 55 sections. It contains number barracks for the standard guardsmen, plus several dozen private quarters of various size for officers. This section also contains a massive galley, multiple entertain centers, recreation facilities, and training facilities. The guardsmen on board rarely leave this section except to head to the Deployment Deck. This section also contains an extensive hospital, massive chapel, and other necessities. Rank 1 required for access. '''R&D:''' Off limits. Biometric scanners are programmed to shoot unauthorized access attempts to this section. Rank 8 required for access. '''Storage, Hangers, Deployment Deck:''' This large area contains all the vehicles, tanks, armories, and drop pods for the guardsmen. They all congregate here and board their vehicles when commencing a mission. Rank 1 required for access. '''Weapons Control:''' Contains the ammunition and control mechanisms for the ships’ weapon systems. Rank 3 required for access.
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