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The Dungeoneers (A D&D Minisetting)
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==Commendations and Censures== These are the rewards and punishments that commanders dole out to dungeoneer groups based on their performance or behavior. Since commanders canβt usually spy on dungeoneer groups in the field, most commendations and censures are based acts that the commander can see. There are both minor and major commendations and censures. Try not to use these too often, they are ways of pushing the players into doing good things (or not doing bad things). '''Minor Commendations and Censures'''<br> Bringing in an enemy alive: 10 gp reward per enemy, 20 gp for important enemies.<br> Helping an ally not related to the mission: 20 gp reward.<br> Destroying a monster not related to the mission: 20 gp reward.<br> Rudeness to mission related persons: 5 gp penalty per infraction.<br> Insolence: 10 gp penalty per infraction.<br> Keeping dungeon loot for personal use: Confiscation of loot plus 5 gp penalty.<br> Letting mission related persons come to harm: 70 gp penalty.<br> Sloppy equipment: 5 gp penalty.<br> Deliberately injuring teammates: 10 gp penalty.<br> Deliberate cruelty to enemies: 20 gp penalty.<br> Slaughter of noncombatant enemies: 50 gp penalty.<br> '''Major Commendations and Censures'''<br> Acts above and beyond the call of duty: 100 to 1000 gp bonus or magical item.<br> Single handedly completing the entire mission: 400 gp, celebration.<br> Defending many innocents from certain death: 200 gp bonus, celebration.<br> Saving nobles unrelated to the mission from certain doom: 500 gp bonus, celebration.<br> Directly interfering with mission objectives: 50-200 gp penalty.<br> Besmirching the name of the Dungeoneers: 100-200 gp penalty, red body paint.<br> Letting mission related persons die: 500 gp penalty, a week in the stockades.<br> Inaction resulting in the death of team members: 100 gp penalty, a week in the stockades.<br>
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