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===Contacts & Companions=== Characters in this game are heavily defined by their associations. Your character is aligned, either publicly or secretly, with one of the six NPCs described above; unless you have opted to play something other than a True Atlantean. In that situation, you are aligned with one of the other player characters, who is aligned with one of the six NPCs described above. If you are particularly ambitious, you may attempt to play a double-agent and select two of the important NPCs to be aligned with. Be sure to decide who your true allegiance is to, even if it’s only yourself. In addition to this association, please make a list of nine names. *Three names are to be allies, people that can offer you aid in one fashion or another. Be sure to describe what the person does and what it will cost you. Bear in mind that nothing in this world is free. *Three names are to be family members. Describe where they are and what they do. Also describe whether you are on good terms with that person. Remember that the point of this is to create a colorful and detailed back-story that will provide lots of good plot hooks for everyone, so it’s not always beneficial or desirable that your character’s relationship is good. *The final three names are to be enemies. This can be particularly challenging, but very fulfilling. Consider carefully who the enemy is, whether the enmity is shared, and what events have already transpired in your feud. Each enemy should be powerful enough that you cannot confront and defeat them directly, but not so powerful that they can eliminate you without significantly harming themselves.
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