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Hexen Ward: Chargen
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===Traveler=== :Traveling lets a Hexen instantly translocate themselves (or another object or creature) within the mortal realm or force a Fae being back to the faerie realm. :Line of sight to the target is required, and the target's destination must be well known or in sight. Target may not be more than twice the Hexen's mass and may not otherwise be anchored to greater mass (like a tree rooted to the ground, a door fastened to a frame, masonry held by mortar to a wall, etc). :'''Note:''' When in another realm, such as the astral, neverwhen, or faerie, a traveler's power functions within that realm rather than the mortal realm. ---- ---- :'''Limit:''' Shut down this Mastery until the end of the following scene to earn a pp. ---- ---- :'''Traveler SFX:''' ''Choose one to start play.'' ::'''Trading Places:''' Spend a pp to instantly switch places with an object or another being in your line of sight. ::'''Banish:''' Spend a pp to translocate a Fae being in your line of sight back to the faerie realm. ::'''Dodge:''' Spend a pp to safely translocate yourself or someone in your line of sight away from immediate danger. ---- [[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
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