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Jeweled Amber Skill Points
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===='''Normal Shadow Walker and a Normal Destination'''==== *I walk to a water rich world with blue skies and warm weather. *It should be well populated with humans of my size and shape so i can blend in. *Magic should function as it does in Amber and the natural laws should function as in Amber. *The technological age should be a sword age. Now clearly these 4 terms would not be the only things the walker considered in the course of getting there. And this assumes that the person is not going somewhere they are familiar with and that little changes are made along the way. "A yellow flower on the right, a darker sky, a bird of gray and green lands on the tree with blue flowers, "etc,etc. These little changes are all part of the process of shadow walking compacted into the 4 above statements. The faster one takes the path the more strain. So walking the 9 hours would be a slow and careful choice. Zooming around at 90 mph would be hard and mentally taxing. Normal shadow walkers using a faster mode of travel,a "Hellride", is forcing great amounts of detail into short periods of time. However, taking longer to reach a spot, adding distance, breaks up the amount of change required in each step. In their flight from Flora's New York house to Amber, Random asks Corwin to stop for him. He then concentrates while stopped, sorting out changes in a long series so that in a short distance later they can find a safe place to get gas. He needed time not traveling at vehicle speed to get all the changes he needed sorted out in his mind so that when forward motion began he could smoothly make a lot of changes in a short distance. '''<span style=color:blue>Basic Imprint: Distance 36 miles. *'''<span style=color:blue>9 hours of walking at 4 miles per hour''' *'''<span style=color:blue>3 hours of riding a horse at a cantor of 12 miles per hour''' *'''<span style=color:blue>1 hour and 12 minutes of riding a horse at a gallop of 30 mph''' *'''<span style=color:blue>24 minutes riding a motorcycle at 90 mph'''</span> '''<span style=color:red>Advanced Imprint: Distance 18 miles. *'''<span style=color:red>4 hours & 30 minutes of walking at 4 miles per hour *'''<span style=color:red>90 minutes of riding a horse at a cantor of 12 miles per hour *'''<span style=color:red>1 hour and 12 minutes of riding a horse at a gallop of 30 mph *'''<span style=color:red>12 minutes riding a motorcycle at 90 mph</span> '''<span style=color:Green>Master Imprint: Distance 9 miles. *'''<span style=color:Green>2 hours & 15 minutes of walking at 4 miles per hour *'''<span style=color:Green>45 minutes of riding a horse at a cantor of 12 miles per hour *'''<span style=color:Green>36 minutes of riding a horse at a gallop of 30 mph *'''<span style=color:Green>6 minutes riding a motorcycle at 90 mph)</span> In the first example a person walking for 9 hour to cover 36 miles is walking at a good pace but not straining themselves and are able to make changes in a reasonable rate. They will arrive at their destination tired but not mentally frazzled. If they had driven 90 MPH they might get there faster but their head would be really pounding and it might be hard for them to focus. If they took longer to get there, in distance and time, they would recover quicker and have arrived in better condition. So, a person with skill in Shadow Shaving has practiced the method of delivering greater detail in the same amount of time and distance then those without such skill. An experienced shadow walker can expect at least 1 Pip in Shaving expertise but only one who has spent many years specifically practicing the methods would raise their skill to 2 pips. Like other skills, the greater the points dedicated the more it is a part of the person's character, expressed in their outlook and their role playing.
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