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==Dead Mother Tribe== : '''(Great Tribe)''' ::* '''Tribal Lands''': Cold Shore, the far northeastern coast ::* '''Warlord ''': Kurg ::* '''Head Mother''': Hejr : '''Notes''': The Dead Mother tribe clings to life in a bare dozen warrens scattered over the far northeastern coast. The abundant fishing and thick seaweed which once provided their livelihood now goes south to support the war effort. The rations left to them keep bone and flesh together, though their dilapidated quarters are less than half full. Orcs of the Dead Mother tribe hate water as much as any other orc, but they enjoy mastering that fear almost as much as other orcs enjoy giving in to it. Rather than trust to boats, though, they instead maintain an elaborate system of weirs and nets stretching as much as a half mile out to sea. :::<font color=darkred>'''''Master Ereach''', It is doubtful that your servants will ever need to travel to the far northeast of the continent, where the Barren Wastes reach the Cold Shore. The land is almost as desolate as the land near the Scar itself, swept by chill arctic winds and almost uninhabitable. The Dead Mother tribe has been slowly dying here for centuries. They are a great tribe now only in name, living off their glories from the First and early Second Age. There can’t be more than a dozen warrens left, maybe 10,000–15,000 orcs. They survive by braving the freezing waters to harvest fish and seaweed, much of it sent south as tribute to the Feral Mothers. I don’t need to tell you how desperate they must be to overcome their fear of water, and not for a military purpose either, but rather to subsist. The Dead Mother Tribe poses little threat to its neighbors and will likely continue in slow decline if they remain in the wastes. I would hazard that they would support the Feral Mothers in any war between the tribes, but could provide at best only two warbands of poorly equipped troops. The only reason they remain of interest is their reverence for our order. Unlike the Blood Mother witches, their kurasatch udareen know their place and will follow our commands. If war does come to the north, the Dead Mother tribe would shield us if we were forced out of Gasterfang.''</font> : '''Noted Tribesmen''': ::* '''Darshod''' - Channeler, Darshod became what Izrador made him to be: the perfect assistant to the '''Night King Ardherin'''. He serves willingly, lending his arcane might to the chosen of his god. He also strikes hard into the heart of the Order of Shadow, keeping them in line and under heel as much as possible. Underneath his loyal service, Darshod watches and waits. He watches his master Ardherin most closely of all, waiting for a time when the Night King will slip. Darshod believes he knows a way to transfer his soul into the Night Kingís body, taking the elfís nearly limitless arcane might for himself. He also believes that so long as the assault on the elves does not falter, Izrador will ignore the switch. Whether Darshod ís belief proves true in practice remains to be seen, but he hopes to find out soon. <br> Dorshod's birthing ended in the death of his mother and his midwife. This unusual display marked him as special. His incredible power as a spiritual channeler, something almost unheard of in a male orc, marked him as dangerous. After he sucked the soul out of an overseer, the priestess of his warren sent him to serve with the Night King Ardherin in Highwall. Now he serves at the Night King's right hand as a favored servant and occasional enforcer. ::* '''Jaekys Flesh Marker''' - A large orc with ribbons of bloody flesh hanging from his belt steps out onto the dock. He is followed by several shambling, hobbled, severely mutilated men. He looks at one of the men as if noticing something he doesnít like, then reaches his large hand into his belt to pull out a jagged, curved knife. He deftly uses the blade to remove the manís ears amidst much screaming, and only then does the orc smile a toothy grin. Jaekys is a member of the Dead Mother tribe who, after distinguishing himself in battle against the Dorns, was sent south to deal with the Sarcosan occupation. Jaekys has been given command of a small outpost staffed by a few dozen goblins on '''the Eren River'''. It is a job he finds boring, and thus he has taken up a new hobby: flesh crafting. Jaekys demands a toll of one crewmember from all cargo barges that pass his checkpoint. :: '''Physical Description''': ??? :: '''Tribal Mark/Symbol''': ???
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