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====CyberGenetic Age==== Computers are omni-present in every aspect of this era. Almost every piece of equipment have some sort of chips in it. Human-like robots start to make there appearance on the market, but they are more toys than actually useful because of there limited artificial intelligence. Some robots are useful, but they are highly specialized in one or two task like cooking and cleaning. It his very easy to recognize a robot from a human. Cyborgs start to appear in this era, at first as replacement part for amputee, but soon people will try to enhance their body with a lot of computer and robotic parts. Cyborgs technologies will quickly be part of most military member making them dangerous killing machines on the battle field. The biggest problems with cyborg in this era is the amount of energy needed for cybernetics part is so great that they need to be recharge often and cyborgs need to train battery pack in case of emergency. Cybernetics part are also big and hard to hide. Most cyborg cybernetics parts can clearly be seen. Genetics also have made a lot of progress. Cloning is widely used, mostly for spare parts or for people who cannot have children. Genetics mutations in new born are also introduce to make them better and more resistant to disease. Some try to mix different DNA to create new species, but most experiment failed or create monsters. The development of fusion power provides an efficient, non expendable energy source that almost obliterates the need for chemical fuel sources. Advanced space exploration and colonization become possible. In this era, there is a struggle between mega corporation and nations for the control of the citizen. There is a lot of corruption and often citizen have the impression that it is not their government anymore that lead the country, but mega corporations. Armed with the means to eradicate the entire species, the world powers keep conflicts to the level of skirmishing and posturing, and integration of the Information Age’s improvements proceed peacefully. Chemical-powered explosives and firearms remain the weapons of choice; fusion technology can’t be effectively miniaturized for personal combat. Nevertheless, advanced chemistry and superconducting technology change the materials and capabilities of many weapons. True spaceships become possible, propelled by powerful fusion drives, but still require a reaction mass to traverse space. The age sees the tenuous settlement of other planets and asteroids within the same star system.
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