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===Getting Around=== '''Security''' Every major section of the ship has a biometric security scanner (scans your retina). While most sections only require Rank 1 to access, some sections of the ship require a higher rank. Since the game is running at Rank 3 right now, you are able to access about 90% of the ship. Getting to the restricted areas will require permission or going with somebody who does have clearance (i.e. the Captain, Inquisitor, Commissar, etc). Additionally, some areas require additional scanning or verification before entering. Generally speaking though, you just need to be identified when enting a specific section. Failed authentications immediately send notifications to the bridge, and they are most likely to respond not so pleasantly. '''Lifts & Stairs:''' Every 200m there is a lift (elevator) that extends to all decks that it can reach vertically. Lifts are usually 15x15 feet, some are larger freight lifts designed for moving cargo. There is also a spiral staircase adjacent to every lift. '''Airlocks:''' Every deck has 2 airlocks along each side (sections 30 and 80). Opening the airlocks requires high security clearance and it will open the entire section to space and kill everybody in the section. '''Conduits:''' Between every deck runs a series of conduits that house the electronics and control systems that power the ship. It is possible to gain access to these conduits from hundreds of locations around the ship, however they are quite small and donβt give much wiggle room. But once you are in, they will connect to all the other conduits and pretty much give you access to any part of the ship. There are no biometric scanners in the conduits. However all the access points have some kind of sensor on them designed to alert the bridge, and the penalties for digging around in the bowels of the ship can be rather harsh.
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