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A Future Imperfect
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===Technology=== * [[Specific Tech]], which will grow as the game goes on. * Non allergic cybernetic parts and regeneration therapies allow most of the limbless in rich countries to have them restored. * Metals are being phased out of industrial applications, in favour of new carbon 'plastics'. * Fusion power is possible, but is currently confined to large reactors. * Hydrogen fuel cells and 'eternabatteries' have become the portable power of choice. * An originally minor spin off of materials technology was artificial supermagnets. Within ten years it had created the mag-lev transport technology and artificial A.I. [magnetic colloidal suspension brains, mimicking human structure] allowing for the first true intelligent Automotons. * Carbon nerve surrogate bundling allowed for exoskeletal advances that led to walker based industry and military technologies. * Medical advances led to 'healing'drugs, capable of supplementing and triggering the natural healing process through massive endorphin rushes. The slowing of the aging process became possible. There are over a dozen habitats in Earth orbit, the largest having a rotating crew of 122. Three of these are commercial ventures, the rest belong to the UN, the US or the Chinese pacific region alliance. Humans have reached Mars...once. Politics has held up the permanent Lunar base project for over 20 years. Recycling of resources is a worldwide focus and the people of developed countries are far more aware of the need. Most of it is dumped on third world nations for 'reprocessing'.
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