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Character:To Brave The Flames
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=Backgrounds= ==Allies 2: The Being Unknown== For many years Flames has travelled with a companion, unseen and unknown to many others. Even Flame knows little of this ally, only that many times has it kept him from harm when otherwise his destiny would have faltered and failed. ==Artefact 5: Crucible of Tarim== An immensly powerful artefact, that Flames found in the Jungles of the Far East in a site he suspected was near Sperimin. He did not have much time to investigate this though as a contract for his services arrived and he set off with the item. Since then he has been unable to relocate the site much to his irritation and disgust. ==Artefact 5: Sorcery Capturing Cord== A cord found in the House of Thunder. At the moment carries a single knot in it bearing a Total Annihilation. ==Artefact 5: First Principles, Super-Heavy Plate== A beautifully crafted custom suit of armour that resembles nothing so much as ornate robes of cunningly woven orichalcum and moonsilver plates that flow like water but protect better than steel. Cleverly engraved onto every part of the armour is old realm script which record three incredibly powerful spells. The robes lack a helmet but do include a simple orichalcum circlet with a setting for a single hearthstone. <br> This armour was the pride and joy of a egotistical first age Twilight, as obsessed with battlefield sorcery as any before or since. Crafted during the late Ochre Fountain Period, with the assistance of his concerned No Moon bride who had conceived of the armour as a way of keeping her beloved safe, the armour has had few owners throughout the ages laying forgotten in a buried tomb between Nexus and Thorns. <br><br> 17B/17L, 11/11 Hardness, 0 Mob, 2 Fat, Attune 10 <br><br> '''Geomantic Sight:''' Adds one die to the character’s Perception pool. The character instead gains a bonus of three dice when she is attempting to perform geomancy, to use astrology, to detect spirits or to otherwise perform tasks that require occult sensitivity. This does not include rolls for sorcery.<br> '''Feint Flames:''' For 6 motes the armour's moonsilver robes ripple and detatch, creating duplicates that emulating the lunar charm, Phantom Crossfire Feint. This armour may only ever create four duplicates and if one is destroyed the Moonsilver cloth drops to the floor lifelessly until restored to the rest of the suit.<br> '''Sorcery:''' Three Solar Circle Spells are engraved on the armour: Winds of Confusion, Light of Solar Cleansing, and Infitine Catalepsis Macrame, each taking up a different section decorating its Orichalcum surfaces and Moonsilver Robes. These spells may be learned directly from the armour. In addition when these spells are cast the wearer may reduce the number of shape sorcery actions to cast these spells by one as per the solar charm Adamant Essence Mastery (pg. XX, HFFoE) ==Artefact 2: Skin Mount Amulet== Installed by a Outcaste Dragonblooded Scavenger Lord whom Flames once assisted. They had a falling out over the rest of Flames money later and have not spoken since. Contains the Twice-Lightning Striking Prism from the House of Thunder. ==Manse 4: The House of Thunder== On the high and jagged cliffs north of Port Calin and West of Sijan lies the House of Thunder. Forgotten about decades ago and hidden from claimaints by the Manse's own properties it has lain dormant until searching for a rumoured spirit Flames came upon it. Once past the geomancy that hides the building it still does not look like much, a barely inhabitable wreck in the middle of nowhere. Named for the sound the waves make when hitting the cliffs that is always audible the House is surprisingly comfortable on the inside. *Hearthstone: Twice-Striking Lightning Prism *Fragility: 1 *Features: ** Rainbow Tabernacle ** Greater Veil of Shadow ** Magical Conviniences *** It is either gloomy or raining outside the house. *** Always warm and dry inside, to counter the horrible weather outside. *** The appears to be slightly bigger on the inside than it appears to be on the outside *** The house has working plumbing, bathing and food preparation areas. ==Resources 5== Having accumulated a vast amount of wealth over the years through clever business, mercenary work and stripping his kingdom bare Flames rarely spends it. ==Lunar Bond 1==
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