Editing
GURPS Magical Styles Fan Netbook
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=The Protected Path = Cost: 12 This style is a practical style taught to those interested in self-preservation and self-gain. It is utilized by many rogues and treasure seekers. It teaches stealth, path finding and how to cover ones trail. Required Skills: Stealth, Camouflage, Climbing, Tracking, Thautamology Required Spells: Apportation, Foolishness, Climbing, Block, Keen Vision, Sense Foes Perks: Area Spell Mastery, Blocking Spell Mastery (Block), Far Casting, Intuitive Cantrip (Gate Experience, Screen), Limited Energy Reserve(1-5), No Incantations, No Gestures, Secret Spell (Defend the Unseen, Becoming the Shadow), Shortcut to Power (Pathfinder, Body of Air, Invisibility), Spell Bond, Willful Casting Optional Traits Attributes: IQ 12+ Advantages: Magery 3, Perception, Silence, Chameleon, Enhanced Move, 360 Vision (Panoptic 2), Clinging, Danger Sense, Disadvantages: Paranoia Spell List In order to walk the Protected Path, Travelers must take certain Journeys 1st Journey - The Path The foundation of the Protected path is laid out in 6 basic spells: Apportation, Foolishness, Climbing, Block, Keen Vision, Sense Foes Travelers on the Path may also learn Shortcut to Power (Pathfinder) 2nd Journey - The Trail Once the Path has been walked and all 6 spells learned, the Traveler may learn any of these spells: Wall Walker, Slow Fall, Levitation, Daze, Cont. Light, Grace, Sense Danger, Silence, Night Vision, Haste, Find Direction Travelers on the Trail may also learn Shortcut to Power (Body of Air) 3rd Journey - The Alley When Sense Danger and 5 other spells of the Journey have been mastered, the Traveler may learn these spells: Pathfinder, Gloom, Darkness, Balance, Watch Dog, Hush, Dark Vision, Test Load, Tell Position, Flight Travelers on the Alley may also learn Shortcut to Power (Invisibility) 4th Journey - The Road When Watchdog and 4 other spells of the Alley have been learned, the Traveler may learn these spells: Body of Air, Reflexes, Light Tread, Blur, Shape Darkness, Mage-Stealth, Blackout, Glasswall, Know Location 5th Journey - The Avenue When Mage-Stealth and 4 more of the spells of the Road are known, then the Traveler may learn these spells: Invisibility, Freedom, Body of Shadows, Hide, Remember Path, Ethereal Body, Teleport(VH) 6th Journey - The Highway When Freedom and 3 of the other spells of the Avenue are learned, the Traveler may learn these spells: Rapid Journey(VH), Create Door, Sanctuary(VH), Defend Unseen (Secret Spell), Becoming Shadow (Secret Spell) Secret Spell: Defend Unseen (VH) Regular Any time that the caster is attacked by an unseen opponent, they will sense the attack coming unless the attacker resists with Will. When the caster senses attack, they may spend 1 FP to attempt to Fast-Draw a weapon, 1 FP to face any desired direction, 1 FP per parry to parry and 1 FP to attack their assailant. An opponent who is unseen even when being faced (such as invisible opponent or one in a dark room) may be parried and attacked without penalty but all damage goes to a random hit location. Duration: Until the caster next sleeps. Cost: 0 Time to Cast: 5 minutes. Secret Spell: Becoming Shadow (VH) Regular Same as Body of Shadow except that it allows all carried or worn equipment to become shadow as well, retaining all previous powers and abilities.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information