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Hexen Ward: Chargen
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===Ur Hexen=== :Ur Hexen are adept at ripping magics up by the roots, unravelling magical constructs such as conjurings, glamours, enchantments, and body morphing. They can also create magical dead zones (30' hemisphere) that last for the scene or until dispelled. :Ur Hexen must have a line of sight to the effect they wish to unravel or to an area they wish to affect with a dead zone. :Ur Hexen can only have one dead zone active at a time. Dead zones do not affect wildling abilities. ---- ---- :'''Limit:''' Shut down this Mastery until the end of the following scene to earn a pp. ---- ---- :'''Ur Hexen SFX:''' ''Choose one to start play.'' ::'''Ur Wild:''' Spend a pp to lock a wildling in your line of sight in either its mortal or wild form for an action. ::'''Umbral Aura:''' Spend a pp to make someone in your line of sight immune to the next magic effect directly used against them in the scene. Aura will not affect passive effects. ::'''Salted Earth:''' Spend a pp to cause a dead zone to immediately manifest within our line of sight. ---- '''Rank your Mastery''' [[file:d10a.png|24px|d10]] ---- [[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
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