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HorizonVirtual:Master Rewrite Datapad A-E
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===Enlarge Waker=== ''Transmutation''<br/> '''Level:''' Pro 1<br/> '''Components:''' V, S<br/> '''Casting Time:''' 1 round<br/> '''Range:''' Close (25 ft. + 5 ft./2 levels)<br/> '''Target:''' One waker<br/> '''Duration:''' 1 min./level (D)<br/> '''Saving Throw:''' Fortitude negates<br/> '''Rewrite Resistance:''' Yes<br/> This rewrite causes instant growth of a waker program, doubling its height and multiplying its weight by 8. This increase changes the program’s size category to the next larger one. The target gains a +2 size bonus to Strength, a -2 size penalty to Dexterity (to a minimum of 1), and a -1 penalty on attack rolls and AC due to its increased size.<br/> A waker program whose size increases to Large has a space of 10 feet and a natural reach of 10 feet. This rewrite does not change the target’s speed.<br/> If insufficient room is available for the desired growth, the program attains the maximum possible size and may make a Strength check (using its increased Strength) to burst any enclosures in the process. If it fails, it is constrained without harm by the materials enclosing it- the rewrite cannot be used to crush a program by increasing its size.<br/> All equipment worn or carried by a program is similarly enlarged by the rewrite. Melee and projectile weapons affected by this rewrite deal more damage. Other rewritten properties are not affected by this rewrite. Any enlarged item that leaves an enlarged program’s possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown weapons deal their normal damage, and projectiles deal damage based on the size of the weapon that fired them. Rewritten properties of enlarged items are not increased by this rewrite.<br/> Multiple rewrite effects that increase size do not stack.<br/> Enlarge waker counters and undoes reduce waker.<br/> Enlarge waker can be made permanent with a permanency rewrite.<br/>
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