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Norrathians: Hhi Traditions
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==Kelethin or Surefall Glade== =====Disabling Strike*:===== Whenever you successfully score a critical hit against a creature for whom you have at least 5 ranks of Knowledge (monster lore) (or Knowledge [nature] when pertaining to animals and the like), the creature is stunned for 1 round unless it succeeds at a Fortitude save (DC 10 + your ranks in the related skill). =====Bestowal of Surefall*:===== Once per day, you may boost a single party member’s attacks. This grants a circumstance attack bonus equal to 1 + your Charisma modifier for a duration equal to 1d6 + your Charisma modifier, with attacks calculated with a -1 weapon delay. You may not use this ability on yourself. Every ten levels after choosing this ability, it may be used an additional time per day, the attack bonus increases by +2, and the duration increases by 2 rounds. =====Camouflage:===== Once per day you gain a +30 bonus on a single Sneak check. If someone is watching you while you make this check, they gain a +15 bonus to see you, and the results of this check end as soon as you move 5 feet. (doubling: +1 use/day) =====Friend of Nature:===== You gain a racial bonus of +4 to Handle Animal and Wild Empathy checks. Also, you gain a +5 bonus to your mana pool. (doubling: stacks) ---- Back to [[Norrathians: Racial Traditions|Racial Traditions]] [[EQrpg: Norrathians]]
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