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Running Sheet Vek
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=='''Items {92(18)}'''== ==='''Weapons'''=== ====“Iron Knife” 11 pips-Left Hand Weapon-Primary==== [[File:Vek- Iron knife falcion1.jpg|500px]][[File:Vek- Iron knife knife.jpg|300px]] Fighting knife 11 pips. **4 deadly damage **2 n/n form; Bowie Knife, grappling hook, wide bladed falcion, torc, claw knife, '''''smoking pipe''''', flute, Buckle knife, throwing star. Cast-iron Fire hook/poker. Carving knife, Walking stick **4 Rack and use (4). **1 Spell Ability: Returns to hand when thrown. (design spell to cover times when physics and bad stuff do their best to confound this special effect skill) ***Usually worn as a smoking pipe in the brim of a flop hat, as worn as a Torc or buckle knife. ===='''Nasty Place Graduate Blade-2 pips-right hand weapon. '''. 2(7)==== [[File:BenBlade1.jpg]] *4 Deadly Damage 4 *1 Ability: Return to Hand/Return to Forge on death Additionally: *2 n/n forms; knife, longsword, rapier. The NP knife has a bound Dufiro doing the Shapechange. ==== '''Kolvir Musketeer Pistol''' (16)==== [[File:Musketeer pistol.jpg|300 px]] Each Musketeers carries 2 pistols. Doria gave a pair to Vek *2 Vs Gun *2 Double Damage *1 Self-heal *1 Alt-form: Pistol, eating knife. Other pistol is a spoon. *1 Ability: Load in combat. *1 Call to hand/ Return **8 x3 Horde= 24 Doria The internal capacity of the gun is 50 nails ==='''Clothes'''=== ===='''Vek's Suit'''. 20==== *2 Vitality *4 Tireless Stamina. 5 Transfer *4 Invulnerable *4 Limited Shapechange. Purple/black shark skin suit. Vietnam era army jacket. Sailing jacket. Medieval doublet *1 Ability: Call to don/Return *1 Ability: 2'x2'x2' *1 Ability: 2'x2'x12' *1 Ability: 8'x8'x8' *1 Ability: 1'x1'x1' Breast pocket *1 Ability: Clean on demand. Coat and wearer **20 ===='''War Boots.-10 pips''' ==== *4 Invulnerable *4 Deadly Damage Steel Toed *2 N/N Forms ====Wrist Torc 11 pips==== *4 Armor Invulnerable-Transfer 5 *2 N/N forms: wrist torcs. Small bracelet. ====Bright Belt{2(11)}==== A common belt artifact available on a world in the Black Zone. Designed for people who change among shapes frequently. Human shapes, Chaos, forms,Animal form, land forms, sea forms. *Gift from commander of his bonewarrior unit *1 Animal Vitality *4 Invulnerable *2 Rapid Regen *4 Limited Shapechange. '''''Added by Vek''''' *1 Ability: Call to wear/Return *1 Ability: Attune who can remove stones. currently only Vel & Allah can remove stones. **13 ===== 2 Mandalay Stones mounted to belt.===== x2 Psyche **A stone placed in a body of water up to 50 gallons will purify it to pure water. **A stone placed in any liquid will purify it of poison to the person drinking it. **Stones tend to react to each other magnetically. **A tiny effort of concentration, a reaching to psyche, can cause the stones to glow and emit light. =====Yellow Mandalay Stone ===== *Doubles effectiveness of Concentration spells, research spells, mental magics. *The stone when held in a hand will cure confusions, inebriation, and other focus issues. =====Green Mandalay Stone===== * Doubles Healing spells, doubles earth magic. *Heal plants. Left in contact to a plant will cause it to grow 3 times as fast and to grow in a healthy manner along the genetic ideal of their type. *Buried in the ground will cause a plot of 16 acres of plants to grow at double speed and in a healthy fruitful manner. ===='''Green Stone Necklace'''. 6==== *2 N/N Forms. *4 Rack & Use Spells Worn on green Mithril chain ====Van Real Glasses. 11==== [[File:Glasssvek2.jpg|200 px]][[File:Glasssvek.jpg|200 px]] *2 Vs Firearms-Protection from general road damage and effects against the eyes. *1 ability -Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc *1 ability – See through Invisibly. Not all magical invisibility, *1 ability -See through Illusions. Not all magical illusions *1 ability -X-ray Vision. Thermal Vision, See retained heat signatures. *1 Ability-Binocular/Microscope vision '''''Added by Vek''''' *1 Self heal *2 N/N forms: production, RayBans,steam punk, snow wear, shooters glasses, rifle scope, sunglasses *1 Ability: Call to hand/Return **11 ==='''Things'''=== ===='''Chaos Cast Iron Kits''' 18==== Each Kit is a 12 piece set that consists of 12 pieces each able to assume all twelve forms. Kits vary. *12 piece cook kit. (6) *1 Ability-Temperature control. -100 degrees to 500 degrees. *2 N/N Forms *x3 Horde Multiplier Available in Chaos **''Iron Kit 1''-Silver: 6" x 1/2" iron bar, Round Griddle & Dip Hot Pot,Wok, Anvil, Pot Catcher, 8q pot & Lid,skillet, grill skillet, Rectangular flat grill / Ribbed Grill, corn pan **''Iron Kit 2''-6" x 1/2 Purple iron bar, Very large 10 gallon Pot, 3-tripod legs, hanging chain & hook( Can extend to the needed length)-needs 4 pieces , bottom pot triangle. Wire Grill. Top Joint, Ring bar & hook **''Iron Kit 3''-Red: Stationary hibachi-Uses 5 pieces, 3 gallon pot & lid. poker fork. 5 various sized pole. trivet. **''Iron Kit 4''-green: 4 different sized tea pots. two sizes of legged trivets, 2 iron mugs, two iron cups. **''Iron Kit 5''-blue: Saws, pulleys, come-along, Chisels-Various, splitting wedges. Shaving plane. [[File:Ironkit1.jpg|500 px]][[File:Ironkit3.jpg|500 px]][[File:Ironkit2.jpg|500 px]][[File:Iron Kit 4.jpg|500 px] ====Woodworking Tool Box. 1==== [[File:Vek-toolbox.jpg|150 px]] *''Based on the Studley Tool Chest[[https://mymodernmet.com/studley-tool-chest/]]'' *Extra Hard *1 Ability-Items call to hand and return to place.
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